Blood Magic build theorycrafting

Like a dumbass i forgot to include the 3 Melee damage passives from the start of the tree in that link i put up.



Heres how a full 111 point build could look like.

I have being looking at it and couple adjustments can make into a fairly versatile Blood Magic build and doesn't even need Facebreaker and any Melee weapon can work with it. If I decided to make a general Bloodmagic Build i would probably take all those fire nodes out and go into Elemental Resist.

Like this
Spoiler

http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAecCcQSzBS0UIBRNFm8ZLhmFGjgabCSLJKon7Si1KU8t0jIJNug26TpSOtg9D0CgUEdQUFXGVgRXDV0AXz9gS2CIYVJyqXTteu98u3zZffWGYIcpjM-PRpBVna6ezZ8-n8uiAKcIpzCnhKyqxPbFisbYz2XQ0NIh1I_ZYd-_42rkIuw4707wH_ZIWGO53e8O8i8pLny4PfwYkVWpl7SsuuHaMHWazPe-pKyMBpHOu-17jCECKvYhYHTxnrlE5xznqBhqOyDwah5N2Ix2


So far my build at level 28 looks like this



I can take it either way at this stage and move towards a general Bloodmagic build.
Last edited by Spathinator on Feb 5, 2013, 2:57:36 AM

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