"Olaf" Axe Marauder

Concept: I felt like having a character capable of shrugging off damage and powerhousing through a crowd one at a time. He will accomplish this by using quick successive axe swings leeching health to keep him healthy and having a large enough healthpool to regenerate. The character will also have resistances to keep casters from being nuisances. This build was built with Hardcore in mind.

Advantages:
-Large Health Pool & Health Regeneration (Blood Magic)
-Fast Attacks For Sustain (Life Leech)
-Always Hits (Resolute Technique)
-Cannot Be Stunned (Unwavering Stance0
-High Armor + High Resistances

Disadvantages:
-Susceptible to Chaos Damage
-Melee Range
-Bad AoE Clear
-Somewhat Gear Dependent



Build: http://www.pathofexile.com/passive-skill-tree/AAAAAgEAxthYYz38UFB8uIzPKS72SGebXz_Uj7nd8i_vDmo7ROeoGCDwHOdqHtlhVw3SIZ7NpzAB5_e-FCA26FBHhylYrzpSZKMYkWRS4mHfvxpVYLswTzB3lZtrKZrMYSGuUMGjZaf_YTB1hO8TTCb41BLh2puDXhN07b5WrLobyHrvlWeXtEMxYEtVqdLqBS1giJStQKBhUmXw704hYJ_LMgldAHTxnrnEWCfVe4w=

Main Abilities:
-Frenzy
-Blood Rage (Attack Speed and Lifesteal)
-Leap Slam (For Movement)
-Infernal Blow (For Clearing Groups)


Feel free to provide feedback and any suggested changes if it better fits the theme of this character with Hardcore in mind. I didn't pick up any Frenzy nodes because I felt that 3 charges were enough and needed more HP and survivability.
I didnt like Olaf in LoL
Rampage IGN: RIP_Stannis_Baratheon
thank god olaf is getting nerfed
IGN Crakk

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