'Corrupted blood' debuff.
i dont mind corrupted blood beacause it can beat easly beat by limiting your attacks then attack again after u charges ware off but i do think any monster with this mod should not be able to also have life regen thats only thing that bothers me being a melee char
because DoT skills counters corrupted blood pretty well and any one can use fire trap got to be good looking because im so hard too see.
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Hi
Corrupted blood that hard? Just watch how many stacks of bleeding you got. Volatile fireblood now that's a bugger... cheers Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
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I am facepalming so hard right now.
Corrupting Blood is tricky for attack spd chars but 1 flask charge removes all stacks. Its a hit-and-run game if your atkspd is too high. You found one-of-the/the hole in your spec. Now it's your turn to adapt to deal with it. You can't afk in PoE and expect to live. Why you wouldn't check the Top Mod on rare mobs is beyond me and will lead to death... Just for try for see and for know.
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ive never had problems with corrupting blood, if you can just leech enough you only need to use a satunching flask after you kill it
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And you always have an option of running away instead of fighting that mob...
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I think the only problem I see with cb is for your minions, as they don't have the brain you normally have... It would be great to make staunching affecting minions, no ?
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Well, after some testing i figured out the pattern for dealing with CB for my caster.
There is a problem, thou, if i see the debuff soon enough i can disengage, regain the shield, and kill it with totem+traps. But with ping and general human reaction delay (one needs to identify it. the only deadly for me debuff in a long string of icons) usually i can't react before i get it stacked up to 20. So if i'm not dead by this time (it's not like i'm engaging single mob, guys) i do run away, all my flasks are based on 'speed' ones, since i don't have HP and have no problems with mana. Anyway, by now i only wish someone would make this mod visual. Like the reflects, let's say. It would make life much easier for ppl who are playing with higher ping, and tend to play in parties a lot. I have to repeat, guys, when you have a total of 10-15 buffs, with some of them temporary like charges, bloodrage, totems, traps, etc - it's not that easy to immediately identify the one that can actually kill you in 2 seconds ;) Last edited by behemothd on Apr 25, 2014, 11:42:19 AM
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" use fireblast for corrupting blood mobs? problem solved I would think thats how I handled them on my incinrater S L O W E R
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