Rebalancing Corrupted Area and Invasion Bosses (Locked May 16)
Content update 1.1.3 includes a rebalance of bosses in Corrupted Areas and the Invasion league.
Overwhelmingly, feedback on Invasion (and Corrupted Area) bosses is that they're unfairly hard. While we've previously toned them down several times, it became clear that a larger scale rebalance was required. We wanted to retain the feeling of danger, while making sure that players had time to react and choose whether to engage the bosses. This rebalance is still ongoing and being tested internally, but our current work has involved:
We're expecting to deploy this update late next week. Last edited by Chris on May 15, 2014, 6:55:47 PM
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We'll definitely continue to fine-tune the balance of these bosses.
I am locking this thread because the described changes have been made in 1.1.3. |