All you need to know about diablo 3 and poe in 4 pictures

I switched to summoner at 75 from pure melee. and foundout its the weakest garbage.
Any betrayal you can see is trivial, What is truly frightening and much more lethal is the
betrayal you cannot see.ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
_____________________________________IGN is Syphiroth_
this is a respected list for reasons.
rrtson
someone did their homework
Don't forget to drink your milk 👌
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tinko92 wrote:
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Burmeister99 wrote:

I could train a blind monkey to play diablo 3 HC. I'm not even kidding. Saying D3 and challenging in the same sentence just reinforces my assumption for what (special) kind of people Diablo 3 was designed for


Sings of fanboy attitude popping out, which means - no point in discussing things with you.


I really think he's onto something here,

https://www.youtube.com/watch?v=rZkZ-bUj0rk
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Burmeister99 wrote:
I could train a blind monkey to play diablo 3 HC. I'm not even kidding. Saying D3 and challenging in the same sentence just reinforces my assumption for what (special) kind of people Diablo 3 was designed for


I could train a blind monkey to Alt+F4 with a braille keyboard. Hardcore, indeed.
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Isbox1 wrote:
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Burmeister99 wrote:
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tinko92 wrote:
Laugh, a true example of a person who thinks he's hardcore gamer just because he plays PoE, a labeled hardcore game.

There is no challenge in one-shots, leave that nonsense out of here.

And if you've never had any challenge in D3, then I'm the first one to congratulate you, because I've had many, many of them, and none of them was a bullshit one-shot mechanics.


I could train a blind monkey to play diablo 3 HC. I'm not even kidding. Saying D3 and challenging in the same sentence just reinforces my assumption for what (special) kind of people Diablo 3 was designed for


Try the game on Torment 3...4...5...6

Good luck!


POE is not difficult - and D3 actually allows for progression that isn't gated strictly by RNG. Not skill. Pure RNG. There's absolutely zero skill involved with "lucking out" on your millionth run - after your 5000th hour you finally get something worth a shit. Time does not equal skill.

At least in D3 I can set the level of difficulty to how I'm feeling that night. The most I've done so far is T3. My character can do it - and it was dicey trying to avoid some AOE damage - but had a blast even though I was killed a few times. =)


i see it like this:

POE being an indie developer with a limited team and funds, beta and open-beta were a rough draft. they laid down the template and created an enjoyable experience for the action-rpg genre.

then release, and now theyre on to the final draft, yet with this same team theyre continuing to update/erase/replace/re-word/rephrase their initial statement until it meets their grand vision, all-the-while pleasing us to the best of their ability, the fans/consumers or what-have-you. theyre still working on their creation to tidy it up and fix some of the initial concepts that might have simply been placeholders until they could implement a better way, and to iron out wrinkles.

that people are comparing POE to a game like diablo, from a major publisher (whether you see diablo as a AAA game or a pure failure or not) is amazing in and of itself. imperfections aside, that they continue to work on it and perfect it to the best of their ability, while keeping it f2p so that we all benefit is incredibly admirable.

full release has seen an influx of entitled casual gamers. gamers who just compare game A to game B without any sense of perspective, having not played POE until full release. but these devs have done an amazing job and they DO listen to your (more-coherent) complaints, which ive seen validated time and time again with each patch.
Last edited by awave on Apr 15, 2014, 4:01:15 PM
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ecogen wrote:
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SL4Y3R wrote:
Except when you don't win, the casino charges you more to play again


I prefer going from 1 dollar to 2 dollars knowing i'll eventually get it by 20, than paying 1000 dollars repeatedly with way less chance of success.


Except there's players who've spent over 400M in D3 and didn't get what they wanted.
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SL4Y3R wrote:
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ecogen wrote:
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SL4Y3R wrote:
Except when you don't win, the casino charges you more to play again


I prefer going from 1 dollar to 2 dollars knowing i'll eventually get it by 20, than paying 1000 dollars repeatedly with way less chance of success.


Except there's players who've spent over 400M in D3 and didn't get what they wanted.


What's that, like 2 hours of farming?
No. Calm down. Learn to enjoy losing.
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I actually feel genuinely bad for people who miss the entire point of PoE and aren't able to enjoy it on the level that I do.
Also if someone plays Diablo 3 AND Path of Exile? Does that make them some kind of fictional person that doesn't exist?
Also, I find it is much easier to just branch into the insider training spec early on. It saves a lot of time.

 Well, you have to delude yourself to justify all the money you've sunk into PoE according to all your supporter tags. But hey, if you like the way PoE smacks you down every which way the devs can, if you love the thrill of your hard worked build being one-shot from off screen, if you love having your character being instantly moved to a bad location because the client position is out of sync with the server, if you love seeing your shots at rogues go right through and do no damage and then watch it instantly disappear as it is rubber-banded back to a previous position, if you love the fact that the devs are actively seeking more ways to prevent you from getting a build to level 100 instead of actively encouraging you to grind on to level 100 and get a real ending with your exile being pardoned so you can get out of Wraeclast as a free person and then retire that build and start anew, then more power to you. You are indeed a much better masochist PoE player than millions of us.

 To play RoS does not make you inferior or superior to PoE players, only means that our personal tastes in arpg's is different. I'm sure many that have left PoE are having a go at RoS or even Grim Dawn. To each his or her own.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
I was bored the other day and Played RoS on my brothers account. Got Bored.
I am also a supporter from Grim Dawn. Got Bored.

I am still Playing PoE.
I must be a masochist then.
“Demons run when a good man goes to war"
Last edited by Sneakypaw on Apr 17, 2014, 4:34:38 AM
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Isbox1 wrote:
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SL4Y3R wrote:
Except when you don't win, the casio charges you more to play again


Trust me: you obviously don't play D3.... the RNG is specifically tailored in the player's favor in D3 at this moment in time. No ifs... ands... or buts. It's on a completely different playing field entirely to the RNG on RNG on RNG on RNG on RNG on RNG in POE.

I'm being genuine and not embellishing at all: D3 RNG is consistently in favor of the player. The re-roll sequence even gives 2 rolls for 1 price - so you have so many chances to get the stat/socket that you want. The worst I've gone is 5 rolls... total cost was about 200k gold and mats from about 10 items disenchanted. Equivalent time to get those mats and gold? About 10 mins max.


(Say for my example with the following ring:

400 int
500 vit
5.5% crit hit
10% AOE damage chance on hit
80 resist all

Lets say you don't care about 400 int - you can reroll that - you click on ? icon to find out what rolls might be available... and find out there's a list of 10 items. So anything from 30>50% crit damage, 350>500 int, extra cold/fire/arcane/etc damage - for example. You then pay 15k gold + 6 blue mat, 10 yellow mat and then of the 10 possible rolls, you get 2 back. So for example my first roll I might get 480 int back, and 15% cold damage. Let's say I don't want those stats. I reroll again for a cost now of 30k gold, 6 blue mat, 10 yellow mat. This time the reroll has option of 47% crit damage and 14$ arcane damage. AHA - I wanted the crit damage... so I pick that... done crafting.

It's really designed to favor the player and give "the power" to the players.


not to mention you will get 200k gold from one bounty. complete all 5 and you got over 1 million gold on torment 1, guaranteed if you have even one piece with 30%+ extra gold from monsters.

at like 3 million gold a craft (starting with imperials), I am rocking have made like 6 or 7 flawless royal gems. It is retarded how quickly you gear up in d3, and you dont even really need the gear, just pick the skills with 500%+ wep dmg per cast. On my witch doctor, I have 350k dmg, my zombie bears (which I can spam non-stop) are critting for 3-5 million, per bear (3 bears per cast) meaning I can hit for like 15 million on one cast. It is fun for a minute, but then like, oh, ya, I am done with the game now because any more progression is pretty much meaningless.

And really the funniest part about my character, the two skills i use to allow me to spam zombie bears non-stop for 20 seconds (which continue to do damage passively for 20 seconds after one cast) are both ticking for 1 million crits. I am literally doing like 7-15 million dps in that game with a tool tip dps of 350,000.

I do like having my zombie bear, kill elites in 5 seconds farm spec back though, but they have made it way way way stronger of a spec than it ever was originally.

one more edit: I forgot about the really really funniest part, which are the fetich sycophants that i passively spawn continuously. each one hits for about 800k non crit- 2 million crit. I will usually have between 5-10 of these little guys running around consistently. When monsters are just fuckers, i just stay way far away and watch my little guys waste it. these guys probably double my 7-15 million dps, easily.

350k dmg, 4.9 million toughness, 12000 healing. And I barely play, am a slow farmer, and will scour the map. You absolutely can Not be bad at D3 RoS.
Hey...is this thing on?
Last edited by LostForm on Apr 17, 2014, 12:57:29 PM

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