Damage over time build! NEED HELP
Hi guys
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I have recently been looking into creating some form of damage over time build using either a shadow/dualist/scion. I have been doing some research and there doesn't seem to be a lot of guides on this sort of character build and especially not recent. I currently have purchased the Bino's ready for this build so its just organizing skills/passive tree and i'm ready to go. If any of you know much about the builds for this sort of character, could you perhaps link or explain how i would go about this. Below i have listed the kind of theory involved in making this. -Crit based build (dual wield) -damage over time (effective against bosses) puncture etc -using the above to create some sort of effective AoE for packs?? -possible full evasion/life? i'm not a very good theory crafter when it comes to the passive tree and was wondering if i could get a little help. Regards Murph |
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This is what im going to try use
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http://www.pathofexile.com/passive-skill-tree/AAAAAgYBAP0FLRSwFSAXUBjbGYYc3B2-HpQhYCHAI6MkPCaVJ6kn7SpNLOkyCTWSOVI6MDwtPydAoEGHRnFJE0lRSn1KyEwtTm1Sr1M1VUtWLVb6WAdZbVptW69c9F8qX5hgS2egZ-Jn_GxGbWxte26qb55ybHKpdEF0VXTtdPF2gnfXeu98znzZfyt_xoIegseDCYUyh3aI8Yngkx-TJ5u1nrmio6Y-p1ypbqw_rEesf6yqrUqzDrQMtNG1SLXytz67Tbw3wfPDOsT2xq7IDMpKy5jNJtUs1orbC9xX3Q3dX-ZY6yzr5OwY-ej8xf4K_5M=
Thicket Bow with +2 bow gems +1 all gems - Poison arrow - Inc duration - added chaos - blind - empower - Conc effect Chest - Viper strike - added chaos - inc duration - empower - multi strike or melee splash - faster attacks in other gear ill have smoke mine, temp chains, vulnerability, flicker strike or whirling blades as for auras grace, haste and purity of elements as far as gameplay goes cast your curses set a smoke mine shoot p arrow till all mobs are covered and blinded then flicker or whirl in and viper strike the big ones like rares then smoke mine out thats what im gunna try anyways | |
I just posted an idea for a pure DoT build with Viper strike and fire trap. I had no idea Binos had +30% DoT damage... I hope they're cheap cause I need one now! Thanks for the idea.
Edit: Aaaand it's way out of my price range. Oh well. Last edited by Sir_Dibble2 on Apr 9, 2014, 10:44:19 PM
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almost got mine through norm diff and loving it so far
this quiver is amazing for poison arrow cost me 3 chaos which mighta been abit much but meh using a 1.8 speed sabre and a 1.7 speed short bow trying to get +bow skills but no luck might be abit low level most things die with just poison arrow but i just zip in and viper strike (with multistrike you get max charges so fast) smoke out and run off if i run into a rare or a boss | |
First (with Shield)
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http://www.pathofexile.com/passive-skill-tree/AAAAAgYA_5MhwLMObWy1SFM1bXubtVVLIurDOhmKJpXo1ongVi0tg83q5lisf5cGBbWTHwX5tMXUI0kTFfDC7N2o-WNHBsaiGtvb5zBx7g7Xy4_6S3gj9lb6t9PsGEk7OkLv8PzFdEE94rTRp1w2e1pIZ6DdDXfX3V92gklRJDy0o4d2W68s6X8ru03IDFptSn0Y2xUg1opn_HTxrUoqTSFgUq8_J0CgzSZfmJ65BS1ZbWBLHb5673TthO9eE8OG55Gsr1PfWNuE2W5pZU2-p8S4R37STdX4wA8egUuN_xw=
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+114 to Strength
+373 to Dexterity +103 to Intelligence +111.5 to maximum Mana +129 to maximum Life Evasion Rating: 53 +3 Maximum Endurance Charge +3 Maximum Frenzy Charge +3 Maximum Power Charge 4% Additional Elemental Resistance per Endurance Charge 4% Physical Damage Reduction per Endurance Charge 5% Attack Speed Increase per Frenzy Charge 5% Cast Speed Increase per Frenzy Charge 50% Critical Strike Chance Increase per Power Charge 33% increased Attack Speed 190% increased maximum Life 73% increased Chaos Damage +3% to Chaos Resistance 56% increased maximum Mana 80% increased Mana Regeneration Rate 30% Chance to Dodge Attacks. 50% less Armour and Energy Shield 10% additional chance to Dodge Attacks 100% increased Defences from equipped Shield 24% additional Chance to Block with Shields 30% Chance to Dodge Spell Damage 89% increased Damage over Time Doubles chance to Evade Projectile Attacks 2.5% of Life Regenerated per Second 45% increased Skill Effect Duration +12% to all Elemental Resistances 3% increased Attack Speed with One Handed Melee Weapons 10% increased Physical Damage with One Handed Melee Weapons 8% increased Melee Physical Damage +2 to Melee Weapon and Unarmed range 32% increased Evasion Rating and Armour Ignore all Movement Penalties from Armour +20.6% Energy Shield +22.8% increased Melee Physical Damage +746 Accuracy Rating 74.6% increased Evasion Rating Tempest Shield, Viper Strike (Descreate?) 2nd (Dual Wield):
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http://www.pathofexile.com/passive-skill-tree/AAAAAgYA_5MhwLMObWy1SFM1D6vrjm17m7XndK7PVUvDOmHiNj2T_CaVieCly-ZYDPKTHwW1SRONv9QjUUfdqD7PqrjGor3mqn8wcfljjX1LeBrbFfA6Qu4OOlgj9lb6BH7v8HRBhxlaSN1fu01n_DB8fyvWivzFZ6CHdkp93Q1br04qtkE0k2Nw7-O-p9JNwA9uaYTZZU1HfhjbrUpSr80mtMXC7EcG2-eP-uwYp1xJUSQ8Wm200XaCyAxJOzZ7tKPKShmGrEfrLCpNPydfmFltHb5WLax_Who=
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+104 to Strength
+363 to Dexterity +73 to Intelligence +96.5 to maximum Mana +124 to maximum Life Evasion Rating: 53 +3 Maximum Endurance Charge +6 Maximum Frenzy Charge +3 Maximum Power Charge 4% Additional Elemental Resistance per Endurance Charge 4% Physical Damage Reduction per Endurance Charge 5% Attack Speed Increase per Frenzy Charge 5% Cast Speed Increase per Frenzy Charge 50% Critical Strike Chance Increase per Power Charge 33% increased Attack Speed 18% additional Chance to Block while Dual Wielding 12% increased Attack Speed while Dual Wielding 228% increased maximum Life 73% increased Chaos Damage +3% to Chaos Resistance 18% increased Frenzy Charge Duration 30% Chance to Dodge Attacks. 50% less Armour and Energy Shield 10% additional chance to Dodge Attacks 4% increased Evasion Rating per Frenzy Charge 30% Chance to Dodge Spell Damage 89% increased Damage over Time Doubles chance to Evade Projectile Attacks 16% increased Physical Weapon Damage while Dual Wielding 32% increased Evasion Rating and Armour Ignore all Movement Penalties from Armour 32% increased maximum Mana 8% increased Melee Physical Damage +2 to Melee Weapon and Unarmed range 1% of Life Regenerated per Second 122.6% increased Evasion Rating 45% increased Skill Effect Duration 40% increased Mana Regeneration Rate +14.6% Energy Shield +20.8% increased Melee Physical Damage +726 Accuracy Rating Dual Wield, Unique Knife, Ungils Knife, Acrobatics, Frenzy, The Blood Dance, 3rd (Dual Wield with Traps)
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http://www.pathofexile.com/passive-skill-tree/AAAAAgYA_5MhwLMObWy1SFM1D6vrjm17m7XndK7PVUvDOjY9JpWJ4MpKpcuIa-ZYRisZhgzy44STH06brEcFtQ5I7hVJE-ssjb_UIxGWnaq3dSpNUUfdqH_GYqw_Jz7PMHyquMaiJ6nWnV-YSsi95n8rqn8wcVptWW35Y9aKjX1LeCQ8Hb4a2xXwOkKnXO4OOljsGElRVvoEfrTR_MV0QYcZdoJnoN0N3V_IDId2W6-7TUp9TioY22f8tkGtSjSTUq9jcM0m7-O-p9JNbmnAD4TZZU1HfmHiWho=
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+134 to Strength
+353 to Dexterity +73 to Intelligence +96.5 to maximum Mana +139 to maximum Life Evasion Rating: 53 +3 Maximum Endurance Charge +6 Maximum Frenzy Charge +3 Maximum Power Charge 4% Additional Elemental Resistance per Endurance Charge 4% Physical Damage Reduction per Endurance Charge 5% Attack Speed Increase per Frenzy Charge 5% Cast Speed Increase per Frenzy Charge 50% Critical Strike Chance Increase per Power Charge 33% increased Attack Speed 16% additional Chance to Block while Dual Wielding 12% increased Attack Speed while Dual Wielding 200% increased maximum Life 73% increased Chaos Damage +3% to Chaos Resistance 56% increased Trap Damage 56% increased Mine Damage 120.6% increased Evasion Rating 18% increased Frenzy Charge Duration 8% increased Trap Throwing Speed 8% increased Mine Laying Speed 30% Chance to Dodge Attacks. 50% less Armour and Energy Shield Can set up to 1 additional trap Can set up to 1 additional remote mine 10% additional chance to Dodge Attacks 4% increased Evasion Rating per Frenzy Charge 45% increased Skill Effect Duration 56% increased Evasion Rating and Armour +10% to all Elemental Resistances Doubles chance to Evade Projectile Attacks 30% Chance to Dodge Spell Damage 89% increased Damage over Time 16% increased Physical Weapon Damage while Dual Wielding 1% of Life Regenerated per Second 8% increased maximum Mana Ignore all Movement Penalties from Armour 8% increased Melee Physical Damage +2 to Melee Weapon and Unarmed range +14.6% Energy Shield +26.8% increased Melee Physical Damage +706 Accuracy Rating Dual Wield, Unique Knife, Ungils Knife, Acrobatics, Frenzy, The Blood Dance, Fire Trap, Descreate Trap/Mine 4th (Dual Wield Crit based)
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http://www.pathofexile.com/passive-skill-tree/AAAAAgYA_5MhwLMObWy1SFM1645te5u1rs9VS8M6k_wmlYngh9vmWGHiFr-TH-d08-pJEzY9wFGly-OEcNUM8g5IBbURlp2qjb-0xdQjnaNW6n_GYqxRR5fQ3aj8qwV9wcXWnT7PMHyquFb1xqLsGIhCveZ_K6p_uT4wcbTRp1yQG_lj1oqNfdtuS3h2gklRJDxwVhrbFfB94zpCyAxabZoT7g46WNvUI_ZW-gR-7_D8xXRBhxlaSGeg3Q3dX4d2W6-7TUp9TioY22f8tkGtSloaNJNSr2NwzSbv476n
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+84 to Strength
+333 to Dexterity +93 to Intelligence +106.5 to maximum Mana +114 to maximum Life Evasion Rating: 53 +3 Maximum Endurance Charge +6 Maximum Frenzy Charge +3 Maximum Power Charge 4% Additional Elemental Resistance per Endurance Charge 4% Physical Damage Reduction per Endurance Charge 5% Attack Speed Increase per Frenzy Charge 5% Cast Speed Increase per Frenzy Charge 50% Critical Strike Chance Increase per Power Charge 36% increased Attack Speed 18% additional Chance to Block while Dual Wielding 12% increased Attack Speed while Dual Wielding 208% increased maximum Life 73% increased Chaos Damage +3% to Chaos Resistance 4% increased Movement Speed 3% increased Cast Speed 120% increased Critical Strike Chance 18% increased Frenzy Charge Duration 30% Chance to Dodge Attacks. 50% less Armour and Energy Shield 86% increased Physical Damage with Daggers 8% increased Attack Speed with Daggers 10% additional chance to Dodge Attacks 190% increased Critical Strike Chance with Daggers 4% increased Evasion Rating per Frenzy Charge 89% increased Damage over Time Doubles chance to Evade Projectile Attacks Critical Strikes with Daggers Poison the enemy 66% increased Critical Strike Multiplier with Daggers 30% Chance to Dodge Spell Damage 10% increased maximum Energy Shield 16% increased Physical Weapon Damage while Dual Wielding 1% of Life Regenerated per Second +18.6% Energy Shield +16.8% increased Melee Physical Damage +666 Accuracy Rating 66.6% increased Evasion Rating Dual Wield, Acrobatics, Crit based, Adders Touch 5th (Crit based with Shield)
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYA_5MhwLMObWy1SFM1sbNte5u17UFVS8M6pn8mlYngh9vmWGHiFr-TH-d08-pJEzY9cFLAUaXLcNXjhAzyDkgFtRGWjb-0xdQjnaNW6n_GUUfC7JfQ3aj8qwV9wcU-z6q4HoFW9cai7BiIQr3mqn9Ljbk-MHG00adckBv5Y419_xzbbkt4doJJUSQ8cFYa2xXwfeM6QsgMWm2aE-4O18s6WNvUI_ZW-rfTBH7v8PzFdEE94ocZWkhnoN0N3V9I7od2W6-7TRutSn0Y22f8rUpSr80m
Spoiler
+84 to Strength
+303 to Dexterity +93 to Intelligence +106.5 to maximum Mana +114 to maximum Life Evasion Rating: 53 +3 Maximum Endurance Charge +5 Maximum Frenzy Charge +3 Maximum Power Charge 4% Additional Elemental Resistance per Endurance Charge 4% Physical Damage Reduction per Endurance Charge 5% Attack Speed Increase per Frenzy Charge 5% Cast Speed Increase per Frenzy Charge 50% Critical Strike Chance Increase per Power Charge 24% increased Attack Speed 54% increased Physical Damage with One Handed Melee Weapons 184% increased maximum Life 73% increased Chaos Damage +3% to Chaos Resistance 4% increased Movement Speed 3% increased Cast Speed 160% increased Critical Strike Chance 20% increased Critical Strike Multiplier 18% increased Frenzy Charge Duration 30% Chance to Dodge Attacks. 50% less Armour and Energy Shield 86% increased Physical Damage with Daggers 8% increased Attack Speed with Daggers 10% additional chance to Dodge Attacks 190% increased Critical Strike Chance with Daggers 4% increased Evasion Rating per Frenzy Charge 14% additional Chance to Block with Shields 89% increased Damage over Time 80% increased Defences from equipped Shield Critical Strikes with Daggers Poison the enemy 66% increased Critical Strike Multiplier with Daggers 30% Chance to Dodge Spell Damage 10% increased maximum Energy Shield 4% additional Chance to Block while Dual Wielding or holding a Shield 20% increased Melee Physical Damage 1% of Life Regenerated per Second +18.6% Energy Shield +16.8% increased Melee Physical Damage +606 Accuracy Rating 60.6% increased Evasion Rating Shield, Crit based, Adders Touch, Acrobatics Last edited by Erasmia on Apr 17, 2014, 8:21:17 PM
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trap+poison arrow+empower+incraese area+concentred area ( if 6L, you can add slower projectile )
On a +2/+1 bow , it is really awesome. IGN TylordRampage Last edited by Malone on Apr 18, 2014, 7:14:16 AM
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