A proper new permanent league: Purity

"
Crackmonster wrote:
I suggest a simple league for those who want a true permanent league that is not a dumpster or has things that were deemed to be bad for the game.


The downfall of standard league:

We have standard, which is a permanent league where all things are dumped into and eventually ends up unless left unused in hardcore. Standard is the place where overpowered versions of items that were deemed bad for the game overall are left.

The funny thing about that league is that some of those who earn the most, and so have a lot of economic power there, are those who play the new leagues due to soon-to-be legacy items only available in those leagues. The dumping of currency into standard by those who do not play there inflate the prices for everyone else making their time spent less worthwhile.

In other words, standard is not treated with the full respect that newer leagues are shown, there is no permanent league that is fully respected as a choice in itself. If you want to build your character for years you are forced to play in the dumpster. The damage is done in standard, items flood that have been eternalled to perfection, mirrored versions are abound and legacy gear, including legacy IIQ gear, means that players who are new to PoE and want to play permanent leagues are fighting uphill, even upmountain. The damage is done, standard is wrecked.

Therefore, i suggest a league called purity, or similar, the name is not really that important.


The purity league:

No Eternal Orbs
No Mirrors
No legacy items (items are updated or removed)
No other league dumps their items here (the league belongs only to those who play it)

--------

When you play hardcore, everyone know that when you die your character can no longer be played there. In purity the thing you must know is that you risk losing legacy items when they are deemed bad for the game. Simple as that.

Some examples:

- When shields could no longer roll the highest ES mod, the values on existing rares should be updated to reflect that.
- When kaoms was nerfed, every kaoms should have been updated to a randomly rolled new version.
- When items were boosted, they should all be upgraded to randomly rolled new versions
- When IIQ is removed, all IIQ gems should be deleted or converted into another red gem.
- When IIQ is removed, all rares should have the affix removed or simply be deleted.

It is paramount to the long term attractiveness of a league, that there are no legacy items creating barriers for new players to be competitive. The more time passes, the more disadvantaged new players will be, a disadvantage that will not only be proportional to their time spent but also depend on how much of that time they spent in earlier versions of PoE.


Reasoning behind eternal and mirror removal:

The goal is long term item diversity, and league longevity. Mirrors mean that items above a certain grade of perfection are best mirrored. For the good items we sometimes see 10-20+ mirrored versions, and everyone runs around with the exact same item instead of currency being used to craft new items.

Eternal orbs discourage use of exalted orbs on gear. Before eternals, exalted orbs were used on whatever gear had very good rolls and there was nothing you could have done better, you simply should go ahead and use them with no regrets. After eternal orbs you should rather hoard your exalted orbs since you will be ineffectively crafting without having eternals to roll good stuff.

Mirrors and Eternals also greatly depreciate the value of finding a great and rarely rolled item, and diminishes the satisfaction of yolo exalting your way to a great item, since they make it easier to acquire extremely rare items, which is also the reason why removing them will give the league longevity. Without eternals there is also a greater demand for high ilvl base items, exaltable rare items, regals and chaos orbs to be used for crafting. It diversifies the itemization and the use of orbs will become more widespread.

Furthermore, mirrors create barriers of entry into the crafting market, you will forever be extremely disadvantaged. The reason is that those who got the earliest top items are now getting ahead by mirror fees, and can keep crafting at a greater pace, projecting themselves even further ahead and making it almost impossible to catch up with them. Without mirrors, they will only gain what their items sell for, just like any other player. It will be a more competitive market.


Standard still has a purpose:

Standard is the overpowered dumpster where overpowered legacy items allow players to massacre a broken game if that is more to their liking. It is also a place that players of new leagues can go to play old characters with legacy items and relive experiences that would not otherwise be possible.

I am convinced there are many standard players who would prefer to remain in standard rather than play in purity, just as there are many who would rather play in purity. I think there is a real demand for a pure long term league, as the only baseline permanent non-hardcore league is already broken, and with its direction that will not change. Many many players consider eternals and mirrors to have ruined the long term leagues, and they wish to play in an environment without them.


What is your problem? Seriously?

You play on standard, another player plays on "ambush" for example. Ambush league ends and his character with all his currency is moved into standard. So what? If he wasn't playing another league, he would play standard and collect same currency on standard. It doesn't make difference.

"unfair" thing is legacy items. Thats it.
"The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke
"
Maxlvl wrote:
i would not want standard to become purity. that would defeat the whole point.

the people playing in standard made their choice to devote their time to that, if they are happy they can stay there. personally i wouldn't touch it with a ten foot pole.

i would not mind paying for access to purity league.


I mean the "cleaning" the OP is talking about in Purity should be applied to league - at least partially.

1 - All Legacy items should be updated to the newest version - period. They bring nothing good.
2 - Crafting in general should be given a higher degree of control, even if it means requiring alot more currency or item sinks to achieve it.
Forum Warrior - Why are you creating a thread about this subject? Use Search!
Also Forum Warrior - Nice necro.
I wish Eternal orbs and Mirrors never existed, honestly. You'd use your exalts more casually.

+1
stop taken so much pride in your self like you are somthing special for the effort u put into the game.

legacy items do nothen to any ones game if they make it so


this whole if i cant have it no one can bs is ridic, all this maken up your own competition in your head crap is sickening you are no body,and will always be no body and same goes for every one else


if you didnt know about legacy items none of this would matter you just want some kind of acknowledgment that you are dedicated player sry not every one is a winner.

if your a self found player prove it go play and dont trade


any new permanet league would make content in game even longer to balance and would slow down patches that said enough nty



if you were rly dedicated to this u would make up your own website that tracked players following these guidline to your league idea. but you and all others like you dont because your selfish and lazy instead u all post after post after post continue to post your ideas that devs alrdy said no too
got to be good looking because im so hard too see.
Last edited by koez on Apr 22, 2014, 7:17:00 PM
"
koez wrote:
stop taken so much pride in your self like you are somthing special for the effort u put into the game.

legacy items do nothen to any ones game if they make it so


this whole if i cant have it no one can bs is ridic, all this maken up your own competition in your head crap is sickening you are no body,and will always be no body and same goes for every one else


if you didnt know about legacy items none of this would matter you just want some kind of acknowledgment that you are dedicated player sry not every one is a winner.

if your a self found player prove it go play and dont trade


any new permanet league would make content in game even longer to balance and would slow down patches that said enough nty



if you were rly dedicated to this u would make up your own website that tracked players following these guidline to your league idea. but you and all others like you dont because your selfish and lazy instead u all post after post after post continue to post your ideas that devs alrdy said no too


Ehm. Did you actually read what you wrote right there?
You sound like an 8yr old: Actually looking down on people without Legacy Items, and trying to downplay the issue. While having nothing else to show than being extremely "proud" of your legacies. Almost hiding behind them. Making sure no one takes them away from you. Because it is the only thing you have to actually believe you have some sort of "skill" in a videogame.

"you are no body,and will always be no body and same goes for every one else"

What kind of attitude is that? Look at how desperately you cling to that little legacy-bubble of yours. You only define yourself and others over game-progress. Without any respect whatsoever. Because you are clearly unempathic or otherwise challenged.

The truth is: It actually does have an impact on other players. If you measure success/skill in the game by gear or wealth and progress. And I'm pretty sure I'm not the only one who thinks that way. After all, what else is there to do in POE? Other than, farming.. trading and improving your builds and gear? It's an ARPG after all.

The OP is perfectly right: Legacy Items create an economic and competitive imbalance.
Do you want to know why? So that it finally makes some sense in that little head of yours?

It is because even in a game, players want to make some progress. Be it economic or skill-wise. In a balanced game economy... you can measure or compare each others "achievements" or progress by how well people played, farmed AND traded. This would normally mean: Dealing and trading at the right price... at the right time, with the right amount of skill and experience.

Now what happens if that "time".. is actually in the past. And there is no way to bring it back.. at all. No matter how good you are at the game or in trading?

It basically means that little scrubs like you could buy 10 kaoms pre-legacy. And made a profit of like 1000%. Without any game-related logic whatsoever. Just because GGG failed to make the right decision. Nothing more.. nothing less.

They should have left the legacy items alone. And possibly created a new league, with Non-Legacies only. I would rather prefer to have "imbalanced" legacies.. over a completely messed up and distorted economy. Where people just took massive advantage. And new players, or people who have not played during all those changes. Are being massively kicked in the balls by GGG.

This is a PVE game anyway. Who the hell cares if Legacies are not perfect. At least the economic picture and gameplay situation would not have been completely destroyed for 90% of the playerbase.

It doesn't affect other players, if everyone can use the same, broken legacies. There is no PVP here anyway. But it sure as hell affects other players, if they cannot reach a comparable progress level, without playing up to 100 times longer than players before them.

You basically created an amazing economy. Which prevents inflation. And then you destroyed it all... with decisions, where players have to play 100 times longer. As if an exalt, was actually only worth 1/100th of an exalt.

How is that balanced? How does that not completely undermine GGG's entire effort to create a stable economy?

Not to mention new players, with exponential, competitive disadvantages for not being in the game before they actually were. Good luck gearing up your IIQ/IIR, Nubs!

Terrible decision @ GGG.
IGN: MariaJuana
MariaJuana's GEMS, Gear and Goodies! POE's first gem exchange.
Shop: http://www.pathofexile.com/forum/view-thread/382143
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And basically, to briefly follow up on my previous literary novel.

The following would be GGG's best bet for a fair and balanced playing field:

- In Standard all Uniques should be upgraded to their legacy version. The only people "suffering" would be wealthy hoarders who will get over it anyway. And maybe people artificially increasing prices of legacy items by means of massive currency.

- Bring back IIQ gems and IIQ rolls as they were before. So that old and new players have the same chance of gearing up a MF char. With the same time investment.

5% at the top would suffer a minor disadvantage, for the good of the other 95%. And the future of POE.

Then:

Create a completely new.. and PERMANENT league. (Some people just don't have the time, or incentive to start new chars. - No matter if 3 month- or 12-month leagues.)

In this new league: Only have fixed, non-legacy items. If there are changes. All items are affected. Legacies do not exist at all. Do with this League whatever you want to "fix" the game as you deem needed. Also: No items/characters from other leagues will be dumped into this new league. Further increasing economy health and stability.

This way also PVP become viable in the new league. -> Possibly even a competitive PVP ladder. Since everyone only has access to the nerfed versions of items. This would also attract PVP-oriented players. Which will in turn increase GGG's profit. Therefore development and server costs for both the old standard and new permanenent league will be covered through increased playerbase and a truly viable, new league.

That way you have a permanent LEGACY league. And a permanent BALANCE league.
Both leagues would be fair and balanced, in their own way: And everyone would be okay with it. Since it's perfectly clear.. and still fair. Even if "Legacy" Items and IIQ is possibly not "balanced"... in GGG's perception of a polished PVE state.

At least everyone has the same playing field. Game quality is increased. And no hidden/undermined Economy and Inflation issues would exist.

Problem solved.
IGN: MariaJuana
MariaJuana's GEMS, Gear and Goodies! POE's first gem exchange.
Shop: http://www.pathofexile.com/forum/view-thread/382143
Map Management Quick-Reference: http://www.pathofexile.com/forum/view-thread/402160
Last edited by ozram on Apr 22, 2014, 10:47:43 PM
Will be more specific this time.

As said in previous post, legacy items give an unfair advantage against newer players. I myself own a few legacy items and i wouldn't mind if they were changed.

League exclusive unique items:
I like the idea that there are items obtainable only in some leagues. Its like a proof, a trophy showing that you played that league. If GGG wants to make them available to standard, it should be harder to obtain.

Standard league:
Its fine. Some people don't have enough free time to grind their characters up to high levels in 4 month period leagues, so they do that on standard.
"The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke
"
ozram wrote:
"
koez wrote:
stop taken so much pride in your self like you are somthing special for the effort u put into the game.

legacy items do nothen to any ones game if they make it so


this whole if i cant have it no one can bs is ridic, all this maken up your own competition in your head crap is sickening you are no body,and will always be no body and same goes for every one else


if you didnt know about legacy items none of this would matter you just want some kind of acknowledgment that you are dedicated player sry not every one is a winner.

if your a self found player prove it go play and dont trade


any new permanet league would make content in game even longer to balance and would slow down patches that said enough nty



if you were rly dedicated to this u would make up your own website that tracked players following these guidline to your league idea. but you and all others like you dont because your selfish and lazy instead u all post after post after post continue to post your ideas that devs alrdy said no too


Ehm. Did you actually read what you wrote right there?
You sound like an 8yr old: Actually looking down on people without Legacy Items, and trying to downplay the issue. While having nothing else to show than being extremely "proud" of your legacies. Almost hiding behind them. Making sure no one takes them away from you. Because it is the only thing you have to actually believe you have some sort of "skill" in a videogame.

"you are no body,and will always be no body and same goes for every one else"

What kind of attitude is that? Look at how desperately you cling to that little legacy-bubble of yours. You only define yourself and others over game-progress. Without any respect whatsoever. Because you are clearly unempathic or otherwise challenged.

The truth is: It actually does have an impact on other players. If you measure success/skill in the game by gear or wealth and progress. And I'm pretty sure I'm not the only one who thinks that way. After all, what else is there to do in POE? Other than, farming.. trading and improving your builds and gear? It's an ARPG after all.

The OP is perfectly right: Legacy Items create an economic and competitive imbalance.
Do you want to know why? So that it finally makes some sense in that little head of yours?

It is because even in a game, players want to make some progress. Be it economic or skill-wise. In a balanced game economy... you can measure or compare each others "achievements" or progress by how well people played, farmed AND traded. This would normally mean: Dealing and trading at the right price... at the right time, with the right amount of skill and experience.

Now what happens if that "time".. is actually in the past. And there is no way to bring it back.. at all. No matter how good you are at the game or in trading?

It basically means that little scrubs like you could buy 10 kaoms pre-legacy. And made a profit of like 1000%. Without any game-related logic whatsoever. Just because GGG failed to make the right decision. Nothing more.. nothing less.

They should have left the legacy items alone. And possibly created a new league, with Non-Legacies only. I would rather prefer to have "imbalanced" legacies.. over a completely messed up and distorted economy. Where people just took massive advantage. And new players, or people who have not played during all those changes. Are being massively kicked in the balls by GGG.

This is a PVE game anyway. Who the hell cares if Legacies are not perfect. At least the economic picture and gameplay situation would not have been completely destroyed for 90% of the playerbase.

It doesn't affect other players, if everyone can use the same, broken legacies. There is no PVP here anyway. But it sure as hell affects other players, if they cannot reach a comparable progress level, without playing up to 100 times longer than players before them.

You basically created an amazing economy. Which prevents inflation. And then you destroyed it all... with decisions, where players have to play 100 times longer. As if an exalt, was actually only worth 1/100th of an exalt.

How is that balanced? How does that not completely undermine GGG's entire effort to create a stable economy?

Not to mention new players, with exponential, competitive disadvantages for not being in the game before they actually were. Good luck gearing up your IIQ/IIR, Nubs!

Terrible decision @ GGG.



look at you assuming like a lazy cry baby gamer you are i own two legacy items #1 maligaro( 1 pare, i use on crap biuld for fun) #2 saffels (that sit on my main chars swap AND I NVR ONCE SWAPPED TO IT) other then that i mostly play self found lil trading here and there with friends.and look at me haven a blast playing you know why.... I DONT MAKE UP SOME BULLSHIT COMPETITION between me and other players playing the game because i play the game to enjoy it not to try so hard that some one will notice me and slap me hi five and call me cool. i also dont blame my miss fortune on any one like all these cry babies like you do, twisting the economy into as if it would some how make the game better for you. the fact of the matter is you a jealous plan a simple u say bull shit like ppl can bye and trade and make so much because they own legacys thats a load of crap plz explain how this effects u. if all this change happen u still be setting here bitching about how shit isnt giving to u.

how about u try this make a post and explain how if this change happen how you would benefit from it id loved to see how much gain you would get from it rly how much would change for you and not others.


and once again plz explain why u havent made a web site that u can join to track players like your self?. because you are just bitching because you made your self unhappy with the game?


and on another note if nvr own more then 2 ex ever let alone have had a stack of fusing orbs yet how is it i can come on and play and have fun every day? plz explain the difference this league would have on me and other like me.


what if u had all the players like u that think like u and it amounted to 4k ppl would u still feel this league needed to happen? whens thers hundreds of thousands playing would u then see that the cost to cater to your type could never work even if you paid for it. then would u SHUT THE FUCK UP AND PLAY.

got to be good looking because im so hard too see.
Last edited by koez on Apr 23, 2014, 12:59:38 PM
2 legacies? never owned more than 2ex?

Then how the hell do you entitle yourself to even speak up about POE's economic or other game-related discussions?

You basically admit that you have no idea about POE or its economy whatsoever.
Why do you even post then? Your post makes no sense whatsoever:
Tracking Website? What?

Who is saying I am not playing or having fun?
But catering to people like you who have barely seen midgame, or have a slight idea what the economic imbalances are... is certainly not how devs improve their games.

I'm certainly not a "Pro" but played long enough.. seen enough. To know what some of the issues or side-effects are. And I know many experienced players who have exactly the same opinion about economy, IIQ removal and legacies in general.

But whatever: Pointless to argue with you. I'm actually more interested in contributive and factual posts within this thread. Rather than meaningless lines of text of some other, random "opinion".
IGN: MariaJuana
MariaJuana's GEMS, Gear and Goodies! POE's first gem exchange.
Shop: http://www.pathofexile.com/forum/view-thread/382143
Map Management Quick-Reference: http://www.pathofexile.com/forum/view-thread/402160
Ozram, the solution is bringing balance to Standard.

It's not fair to expect players who want to play in a "fair" environment, to simply start new characters.
That's the point of permanent leagues, right? Not having to start new characters?

All legacies should be updated to their latest version. In every league. The end.
Forum Warrior - Why are you creating a thread about this subject? Use Search!
Also Forum Warrior - Nice necro.
Last edited by Nurvus on Apr 24, 2014, 8:38:07 AM

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