Season Six, Event 64: 100 Minute Fixed Seed

This is a Signature Event. The top three experience value records across all signature races for each class wins an alternate art Demigod's Touch at season end. You can view the current top three participants by class here.

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall top alive player by experience will receive 3 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: Demigod's Touch (Unique Golden Bracers) and 10 Reward Points
  • #2 player of each class: 6 Reward Points
  • #3 player of each class: 5 Reward Points
  • #4 player of each class: 4 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 32: 10 Reward Points
  • Level 27-31: 7 Reward Points
  • Level 23-26: 6 Reward Points
  • Level 18-22: 5 Reward Points
  • Level 14-17: 4 Reward Points
  • Level 10-13: 3 Reward Points
  • Level 6-9: 1 Reward Point


Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Brutus (Upper Prison): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty Fetid Pool: 2 Reward Points
  • Normal difficulty Old Fields Cave: 2 Reward Points
  • Normal difficulty Dread Thicket: 2 Reward Points
  • Normal difficulty Catacombs: 2 Reward Points
  • Cruel difficulty Fetid Pool: 2 Reward Points
  • Cruel difficulty Old Fields Cave: 2 Reward Points
  • Cruel difficulty Dread Thicket: 2 Reward Points
  • Cruel difficulty Catacombs: 2 Reward Points
first
cant ait for the fun
Fuck Brutus, lord of desync!
Unplayable at 100ping. as is the game half of the day for me here with best internet available ( cable witch is vastly superior to cheap dsl ) So When are you guys going to admit your breaking the game? I have been a fan since before my join date ( September 10, 2011 ) and to this day. i am almost unable to do any of the races, and im trying to improve. but the game is simply. broken. nothing is were it is. my inputs are read too fast ( i deal dps to mobs before even my fireballs animation starts as soon as i click ) or too late or not at all ( spells dont miss yet my fireballs hit mobs explodes and it deals 0. i see myself getting teleported backwards in time every single time i enter a narrow passage half the time its because a mob "hit" me when im miles away or from minion blocking my path, today i experienced almost all of the things i only experience rarely in closed beta. this is getting out of hand. im mostly playing this game with almost no animation mobs seem to just hit me at random no mater were i am without needed to stop walking around in circles aimlessly.


I just dont know what to say. I guess I cant do races at 4 pm? back to playing diablo offline I guess. its a shame. all i want is to get into races this season and Every single race reminds me how every patch since lunch of act 3 has slowly poked away any progress that you had done previously to try tone down dsync. the game is almost unplayable when it comes to synchronizing with the server. i honestly dont get any of this on any other game. other games give me the normal out of sync with server crap but very rarely as all server sided games should.

how i see it? right now...

im 80%of the time were it says i am.
mobs are 60% of the time were it says they are.
my skils (especially spells) are working as intended 75% of the time. half of that is probably fact that mobs arent really were server says they are hence missing with spells.


dsync before act 3, 77% visible.
dsync now: 30% visiable ( im serious evry 5minutes i encouter a serious ishue that is 100% caused because mobs arent syncing right or i am.
hit me up @sarrow lets have fun :D
I died. Do I still keep my level rewards? (I was level 6 so if I died do I still get 1 point)?
I leaped into a champion pack of 2 lighting mages and 2 blackguards and insta-died...I didn't even think that was possible...
Ambus : Dom Blow in progress : CTC_Fun
Invasion : Lvl 83+ Hybrid Summoner : CTC_RIPLeague

Dead/Standard : Lvl 86+ ELE Spectral : CTC_NotACockRoach
meh, almost perfect start, but no second quicksilver and 3link first on lvl32 :(
[quote="Hilbert"]
CT should be around the art of PKing and not griefing lower levels.
[/quote]
Last edited by ZoRoXo on January 24, 2014 10:44 PM
Nooo haha. 99% on level 17 leap slamming a pack for the last 5%, then league finished. Screen shotted that shit.
Smoother than Smooth.

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