Season Six, Event 19: 135 Minute Solo

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall alive top player by experience will receive 3 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: Demigod's Touch (Unique Golden Bracers) and 10 Reward Points
  • #2 player of each class: 6 Reward Points
  • #3 player of each class: 5 Reward Points
  • #4 player of each class: 4 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 35: 10 Reward Points
  • Level 30-34: 7 Reward Points
  • Level 26-29: 6 Reward Points
  • Level 22-25: 5 Reward Points
  • Level 19-21: 4 Reward Points
  • Level 14-18: 3 Reward Points
  • Level 7-13: 1 Reward Point


Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Brutus (Upper Prison): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Normal difficulty A Fixture of Fate (Library): 2 Reward Points
  • Normal difficulty A Swig of Hope (Docks): 2 Reward Points
  • Normal difficulty Dominus (Upper Scepter of God): 3 Reward Points
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty Fetid Pool: 2 Reward Points
  • Normal difficulty Old Fields Cave: 2 Reward Points
  • Normal difficulty Dread Thicket: 2 Reward Points
  • Normal difficulty Catacombs: 2 Reward Points
  • Cruel difficulty Fetid Pool: 2 Reward Points
  • Cruel difficulty Old Fields Cave: 2 Reward Points
  • Cruel difficulty Dread Thicket: 2 Reward Points
  • Cruel difficulty Catacombs: 2 Reward Points
Man, absolutely disgusting load times today. Oh well.
Read my book! The world ending in every way anyone ever thought it might end, all at once. First few chapters are available online for free.
http://www.amazon.com/The-End-World-Know-ebook/dp/B00CZ21JAQ
a late start blessed by rngesus

I think I did the impossible. I beat the rustic sash recipe and won as a caster Templar



pretty good find in mudflats :P
IGN: @GreenDude
Normal RNG... then I hit docks. And some crazy shit happened.

Around 32-33, I found added fire. Also found 2nd quicksilver.

Around 35-36 I found Weapon Elemental which I never even got to use.

I also found more drops, I'd be rich as hell if this was the new ladder.



I was using the added fire but unsocketed to link after race ended

And as always WSplit splits, going against my fastest run in the 100 min Fixed Seed.

Current IGN: twitchtvTheuberelite

http://twitch.tv/theuberelite - I stream sometimes.
Last edited by TheuberClips on Jan 14, 2014, 11:22:57 PM
10% rare boots from hillock, 15% rare boots from merveil and that was the end of my good rng. Never found a second quicksilver and was stuck with a lvl 18 weapon with no off weapon damage until lvl 30. Goldrim dropped at flats, but its not exactly amazing in standard short term races. Id rather have had a damage roll on a ring or attack speed on my gloves.

GG all, see you next race.
IGN: KoTao
im total noob
Spoiler

and ms boots off a vendor at lvl 1
alt art shop view-thread/1195695
t.me/jstqw for contact
Last edited by jstq on Jan 14, 2014, 11:34:07 PM


Found this gem, too bad I couldn't use it. ;-;

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