Season Six, Event 16: 100 Minute Fixed Seed

This is a Signature Event. The top three experience value records across all signature races for each class wins an alternate art Demigod's Touch at season end. You can view the current top three participants by class here.

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall top alive player by experience will receive 3 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: Demigod's Touch (Unique Golden Bracers) and 10 Reward Points
  • #2 player of each class: 6 Reward Points
  • #3 player of each class: 5 Reward Points
  • #4 player of each class: 4 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 32: 10 Reward Points
  • Level 27-31: 7 Reward Points
  • Level 23-26: 6 Reward Points
  • Level 18-22: 5 Reward Points
  • Level 14-17: 4 Reward Points
  • Level 10-13: 3 Reward Points
  • Level 6-9: 1 Reward Point


Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Brutus (Upper Prison): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty Fetid Pool: 2 Reward Points
  • Normal difficulty Old Fields Cave: 2 Reward Points
  • Normal difficulty Dread Thicket: 2 Reward Points
  • Normal difficulty Catacombs: 2 Reward Points
  • Cruel difficulty Fetid Pool: 2 Reward Points
  • Cruel difficulty Old Fields Cave: 2 Reward Points
  • Cruel difficulty Dread Thicket: 2 Reward Points
  • Cruel difficulty Catacombs: 2 Reward Points
The servers have basically gotten to the point that having exploders appear on screen has become a gear check. You can't hit them, you can't avoid them and it doesn't matter where they are on screen, one of them will get you, which will ensure for the next 20 seconds that every one of their friends in the area will get you too.
I really wish I could stream, because the joke that was this recent death isn't fit for a description by words.
GGG, downgrading servers in either quantity or quality to offset your dwindling playerbase is probably not the best way of doing things.
Last edited by boof on January 14, 2014 8:33 AM
Bah put a skillpoint during Western Forest suddenly after being ingamescreen 7 exploders stand next to me without fire res.

Got stunned by the first too tried to get away when the rest exploded.


Now I want a transparent skilltree MTX because it's the second time I put a skill point and die to something that was outside the screen for 1-1.5 seconds



#1 gloves EU. 13th not bad for starting 10 minutes late.
"
Hilbert wrote:
Bah put a skillpoint during Western Forest suddenly after being ingamescreen 7 exploders stand next to me without fire res.

Got stunned by the first too tried to get away when the rest exploded.


Now I want a transparent skilltree MTX because it's the second time I put a skill point and die to something that was outside the screen for 1-1.5 seconds



Lol. User error
IGN: NineLivesEtherealKnives
LOL ULTIMATE RNG OMFG WTF !!!!!!!!!!!!!!

"Tangata ako ana i te whare, te turanga ki te marae, tau ana"
got weapon upgrade (gnarled branch holy shit) over a started 1h mace at upper prison
Working 11 hrs a day, reep races!
Had to bail 3 times to massive desyncs, also got 3-5 second long screen freezes in town every time i entered.

Otherwise had good move/quick/whet rng, countered by zero alchs, no other useful rolls on anything but weapons (1-mod blue serrateds from gate to the end) and constant socket problems. First time ive ever gone until lvl 21 without seeing a G-G link from either monsters or vendor. Ended with 5 whites equipped, fun times.

"
Completed 1 Challengeboof wrote:
The servers have basically gotten to the point that having exploders appear on screen has become a gear check. You can't hit them, you can't avoid them and it doesn't matter where they are on screen, one of them will get you, which will ensure for the next 20 seconds that every one of their friends in the area will get you too.

Had this happen just before merveil, took an invisible chains wave near a pack of red squids and watched my life go from full to none visible in the globe almost instantly, several more red squids moved into melee range while i was still chained... and stood there, doing nothing, then all vanished a couple seconds later. The desync god giveth, the desync god taketh away.
KoTao ~ 90 CI Crit Caster Shadow ~ HC League
Last edited by KoTao on January 14, 2014 10:06 AM

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