[theorycraft] lets play some bard
Did little research in oder to find something like this... And as I failed, decided to share my thoughts and ask for some advice:
Ideas: -dont care about self dps -maximise party usability This last part need to be defined... So I define it as following... perfect ballance between: -auras -crowd control -curses Long story short, I came up with this tree:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgAB2E2UoNpiaHT56IMJb57KSsM6m7UZivsJ9toaj0Zx4Ygdqv5JQYe3PsauPC3E9j0PJIv3wXy7njyBbwSzAnFN2Ix2Zp760nFNms9DY7cxWPWdxBcvZOdV1oCkhtEksB0Uj0bQ0JuhZ73ub_fXrJgUsDowOVK8N05tWAe0DJMnHNx_xhGWcLvZEy9voqPB820ZO-Hi96cri3o0CjdmLKam6zeD6roo-pit6-64k6cIgsfxdg== Idea: base survivability on ES(while everyone focus on life it seems). Spend life and mana for auras. Use traps for crowd control. From my experience its enough to have deerstalkers with multitraps-elementalpro<something>-shocknova-snap. Use EE for both traps and exposing enemies to elements your party use. Curses prolly for bosses mainly. Im guessing that 3 are enough. And ofcourse some mf+culling... Maybe on fire trap?(i know it doesnt work for burning ground, just initial explosion). From items... Deerstalkers for traps shavronne wrappings for chaos dmg survival prism guardian/spring leaf alpha howl/leer cast araku tiki Please share your thoughts! EDIT: what about mortal conviction? If I understand right, each mana reserved will have multiplier(with both alpha and prism): 0.36(passives+items) * 0.6(mortal) * 0.71(reduced mana) So if someone run 8 60% auras, total life reserved would be like 74%... Isnt it worth it? Can anyone correct me? Last edited by Trixilai on Jan 10, 2014, 7:58:26 AM
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