Oro's Sacrifice builds?
" Ele proliferation is useless here - burns dont stack, why spend one gem slot for that? You will want 6-L there, probably, and gems like Flicker+Multi+Chance to ignite+Life leech+WED+Fire penetration (or use curses instead). Since Flicker quickly switches targets, you'll probably burn most mobs in the pack automatically, essentially doing some kind of AoE damage... To sustain mana costs, you'll probably need Blood Magic keystone (without Hatred, it's a viable choice). Aside from Flicker, you can try to use this to gain charges for discharge, though i doubt that will be viable. The only skill, that obviously benefits exactly from this sword, is Flicker Strike. IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
|
" What do you think elemental proliferation does? | |
" It spreads each burn, but dont makes them stack. Only the most powerful burn does damage to target, others just expire doing nothing. IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
|
" Alot of burn damage on multiple targets > Alot of burn damage on one target. | |
" lol really? I always was under the assumption they would stack as they do in any other game. How shitty is that. | |
" Sorry, but in this game, degen effects of similar type dont stack. Adder's touch dont stack with Poison Arrow and with Viper Strike, (even if used by different people), because they all are "poison". In same way, ignites dont stack with each other, dont stack with Searing Bond or Fire Trap, because they all are "burn". Punctures also dont stack because they all are "bleed". Only the strongest effect of each category (among all applied to target)is dealing damage (at certain moment), all others are suppresed and literally do nothing but expire. BTW, not every game allows degen stacking. Sacred2 doesnt, for example. Most games, though allow degen stacking if they come from different sources (Titan Quest, for example). But PoE is different. Degens of same category NEVER stack here. IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
|
Viper strike do stack with other poison sources. Also ignite stacks with other burn sources, just not other ignite source.
http://pathofexile.gamepedia.com/Poison http://pathofexile.gamepedia.com/Burning What can never be lent or earned? Somewhat, that devours everyone and everything: A tree that rush. A bird that sings. It eat bones and smite the hardest stones. Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings. What am i? Last edited by Spysong192 on Dec 16, 2013, 10:11:28 AM
|
|
" Elemental Proliferation makes burns from multiple targets stack on top of each other. I'm using a 3L on Fire Trap with 9k Avg. Dmg on the tooltip. All it takes is one crit fire trap to completely wipe out mobs even in 78 maps with 6 players worth of life since it works like this: For instance, you have 3 monsters, A B and C who are standing together. Throw a fire trap which ignites/crits, that has Elemental Proliferation linked, hitting A B and C with the initial blast. All 3 monsters are now burning. A takes damage from it's own burn, but also the burn damage from B and C if it's in proliferation range. Same for B and C. and not even counting the additional damage from the burning ground. http://www.youtube.com/watch?v=LFwNbGy5Cxg and...it's the point of Burning Discharge builds. And regarding Searing Bond and Fire Trap: http://www.youtube.com/watch?v=oDl0oV50Kx4 "so you can see who has more PvPenis" - Chris Wilson "Everyone can at least be exposed to Leo's PvPenis" - Chris Wilson Last edited by Kenzorz on Dec 16, 2013, 12:39:17 PM
| |
" Sorry, It doesnt work like that. They will all burn from the highest burn available to be proliferated. In no way Elem Prolif can enable a target to burn from multiple ignites at a time. The damage is not proliferated, the elemental effect, in this instance burning, is proliferated. It would be reeeeealy OP on large packs. Last edited by Electrospine on Dec 16, 2013, 1:01:53 PM
|
|
http://www.pathofexile.com/passive-skill-tree/AAAAAgAAAnEEswUtDF8VIBjbGS4aOCFgJIsn7SpNLOkyiTWSPC09Dz8nQKBBh0p9SshW-lfiW69fqmBLY6dnoGh0bqpyqXPhdO108Xfleu98u3zZh3aI8ZAKkFWUoKIAp4SsWayqrUq18rc-xBXE9sWKxq7NJthN2mLdDd1G52PsOPAf8933iPno_E78xf4K1I-53e8O51JUSV8_9kiMz1BQWGPG2PJFOuGmV03j_o_ZYVcN0iGezXbnpzAUIFBH8i-eue4O73rTfn11_rqpbmxGcmwyCYPb
Is what I'm going for. Tons of ele dmg. Tons of HP. Tons of regen. Tons of awesome. |
|