Is Dual Totem going to be a Keystone?

As far as I know, all passive nodes that have a drawback are keynodes. In open beta, you can't attack anymore when you have the passive. I think it would be much clearer for newer players that the skill's drawback is significant, which determines how the character should be played, if the Dual Totem node becomes a Keystone.
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BDtetra wrote:
As far as I know, all passive nodes that have a drawback are keynodes. In open beta, you can't attack anymore when you have the passive. I think it would be much clearer for newer players that the skill's drawback is significant, which determines how the character should be played, if the Dual Totem node becomes a Keystone.


doesn't make a lot of sense to discuss something that might or might not happen just wait and see when chris gives us the patch notes
It is a keystone (unless they change it again but I doubt they will).
Nothing to see here.

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