Crit damage passives, yes/no?

With my LS build, I have the option of easily reaching about +100% critical multiplier. Is this worth it? I haven't been able to reasearch or test it much. How dangerous is it against reflect mobs? What are options for crit chance? What crit chan ce can a melee build reach without problems? Value-wise, +100% crit multiplier seems like a bargain for six skill points.

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engqvist85 wrote:
What crit chan ce can a melee build reach without problems?


Very little, which, combined with the need to invest in accuracy nodes as well, is the main reason 99% of marauder/templar melee builds go RT.

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