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1.0.3 Patch Notes

Version 1.0.3
Major Features/Content:
  • Added a new Dexterity Skill - Barrage: After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.
  • Barrage is first available to the Duelist, Ranger, Shadow and Witch from the "The Caged Brute" quest in Normal difficulty.
  • Added a new Dexterity Support Gem - Physical Projectile Attack Damage.
  • Projectile Physical Attack Damage is available to the Shadow, Ranger, Duelist, Witch and Scion from the "The Siren's Cadence" quest in Cruel difficulty.
  • Added four new Unique items, three of which were designed by our supporters.
  • Added two new cosmetic microtransactions: Infernal Fox Pet and Infernal Skull Helmet Skin.
  • Added two new achievements: Beginner's Luck and Full Clear: Dread Thicket.
  • Added three new Vendor Recipes.

Minor Features/Content:
  • The Blacksmith's (Dunes and Spider Forest Maps) Leap Slam has been given a cooldown and a new triggered effect has been added to it.
  • Shock and Horror, the boss of the Torture Chamber, has had her Arc skill replaced with a new skill.
  • The drop down stash tab list now shows the colours of the tabs.
  • All slashing impact sounds have been replaced.
  • Added a new category of sounds for bow impacts.
  • Video adapters with the same display name are now distinguishable in the options panel by an added adapter number.
  • Added a new buff icon for the Proximity Shield effect.
  • Pressing "tab" on the login screen now changes between Email, Password and Gateway, for non-Steam users.
  • Effects and/or 3D art have been added for the following items: Demigod's Touch, Lioneye's Glare, Geofri's Baptism, Taryn's Shiver, Rise of the Phoenix, Matua Tupuna, Atziri's Mirror and the alternate art Stormcloud.
  • Kuduku has been restored to its correct art.
  • Talking to Dialla on top of the Sceptre of God now gives the waypoint to the next difficulty.
  • Continued to incrementally improve the sound, art, effects and environments.

  • Viper Strike: Damage progression has been increased. It is now around 15% better at level 15 than it was in 1.0.2.
  • Poison Arrow: Damage progression has been increased. It is now around 15% better at level 15 than it was in 1.0.2.
  • New groups of passives have been added for Chaos Damage and Damage over Time.
  • The move speed and attack speed groups to the right side of the Scion have been merged. The weaker Movement speed nodes were removed, with the 3% movespeed nodes increased to 4%.
  • Added two new map mods: "of Power" and "of Endurance". These give Endurance and Power charges respectively every 20 seconds.
  • The map mod Enraged has been changed to a suffix - "of Frenzy"
  • The "of Frenzy" map mod now triggers every 20 seconds instead of every 30.
  • The five of a kind recipe has been moved up to just below the same names recipe in priority.
  • Righteous Fire Totems will damage enemies based on their own life and ES, not their caster's life and ES.
  • Spiders have been made invulnerable when climbing into areas from scenery.

Bug Fixes:
  • Fixed an instance crash with Molten Shell when linked with Cast when Damage Taken.
  • Fixed a bug where the alt-hover that shows item level would not work in the chat window.
  • Fixed a bug where you can hear other people move items around in a Guild Stash Tab that you have closed.
  • Fixed a bug where screenshots could not be taken in the Escape menu or when a confirmation window was showing.
  • Fixed a bug where you couldn't take screenshots with various text boxes selected.
  • Fixed a bug where Tempest Shield could be activated with no reservation cost.
  • Fixed a bug where you could sometimes not select different graphics adapters in the options.
  • Fixed a bug where the visual display of a monster's resistances did not update if this status changed while you were hovering over it.
  • Fixed a bug where the the wrong flask could be used if you moved the mouse with the button down.
  • Fixed bugs with some non-US keyboard configurations not being bindable.
  • Fixed audio problems with the Seraph Spectral Throw Effect and the Conqueror's Campaign Portal Effect.
  • Fixed a bug where microtransactions would not show up on items linked in chat.
  • Fixed a dupe method involving the Mirror of Kalandra. It no longer also duplicates an item that was skin transfered into the target item.

Powerturnip wrote:
Wow that dupe fix, I wonder how much currency was made using that.

None. You could only duplicate items that can be used with Skin Transfer. And you also needed a mirror to do it which is not exactly common.

All it really did was double the effectiveness of a mirror. Also you would have needed to skin transfer the item back inside another one every time before you log out, otherwise the dupe detector will destroy it.
Path of Exile - Lead Programmer
We'll get the mousewheel zoom thing fixed in the "b" patch. Do the Page Up/Down keys still work?
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