Does crit work with traps

Title?
Yes. Quite well, in fact.
thank you

i was thinking of making a trap/ dual totem shadow

what would be better to stack crit chance or crit multi or a mix of both?
Personally I'd prefer crit chance. Why not experiment?
yea i was thinkin of stackin chance but just wanted to see what everyone thinks about it
on the topic, does cast speed decrease the amount of time it takes to "reload" the traps?
The game does not adapt to you, you adapt to it.
"
Delmas wrote:
on the topic, does cast speed decrease the amount of time it takes to "reload" the traps?


i would like to know this too

but if no one does reply b4 i lvl up ill check it out and let you know
i think cast speed does reduce the cool down of traps

but im not 100%
Cast speed does not. Traps are a pain for a build since you get one per eight seconds... and zero on zoning. However, they are supplemental to builds like casters. I add in fire trap and I can oneshot crit strong rares with my Fire Trap due to my crit witch with nice multi, chance, and dmg.
I'm not sure if cast speed lets you lay trap faster, but it does effect the trap support gem. If you have +20% cast speed, a fire ball trap shoots the fireball when triggered, 20% faster.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282

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