HC Elecleave. Immortal Call, Diamond Flasks

Even if it isn't a pain, I'm not sure it's worth it. The amount of scary physical damage at end-game is pretty negligible, it's chaos and elemental that will kill you, and IC doesn't help there (and burning all your endurance charges definitely doesn't help). Neither does dumping points into buff duration nodes that could be spent on HP. I have a bit over 4k armor (with Grace+IR) and rarely ever touch my granite flask, as long as I'm keeping endurance charges up physical isn't an issue.
Your right, it is definitely more efficient to do what you explained, however i came up with this build to try and ignore just that.
I feel there is way too many people (me included) making/using melee builds doing hp stack with or without granites and endurance charges.
Diamond flasks are more fun than granites imo which is why i decided to use IC in the first place.
Last edited by Disterric on Jan 10, 2013, 5:46:00 PM

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