Scion + Elemental Hit + Blood Rage

Hi,

i want to play a dual wield Scion with Elemental Hit and Blood Rage.

I use Elemental Hit & Added Fire Damage / Multistrike / Meele Splash with Auras (Blood Magic Aura to reduce Life)

I have build a tree, but i dont know if it is a good idea to mix following Skills:

Elemental Equilibrium
Iron Reflexes
Mind Over Matter
Unwavering Stance
Resolute Technique

Do i have enough Life/Armor for late game?


Hi, I'm also planning to build a Scion with Elemental Hit.

My build :



Stats with 103 points :
Spoiler

Elemental Equilibrium: Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements
You take 30% reduced Extra Damage from Critical Strikes
+100 to Dexterity
+130 to Intelligence
+210 to Strength
+88 to maximum Life
+36 to maximum Mana
58% increased Attack Speed
6% increased Cast Speed
30% increased Critical Strike Chance
140% increased Critical Strike Chance with One Handed Melee Weapons
41% increased Elemental Damage
64% increased Elemental Damage with Weapons
24% increased Evasion Rating and Armour
140% increased Mana Regeneration Rate
6% increased Movement Speed
12% increased Radius of Auras
16% increased effect of Auras you Cast
160% increased maximum Life
64% increased maximum Mana
3.9% of Life Regenerated per Second
10% reduced Mana Cost of Skills
20% reduced Mana Reserved
+32% to all Elemental Resistances
+2% to maximum Cold Resistance
+2% to maximum Fire Resistance
+2% to maximum Lightning Resistance


Link :
4L Elemental Hit - Weapon Elemental Damage - Elemental Proliferation - Faster Attacks
5L - Blood magic

Curse : Elemental weakness
Auras : Clarity, Anger/Wrath, Determination

I started today, i'm currently 30, I juste have some mana issues, i'm dual wiedling with Ungil's Gauche (block+lightning damage) , and I use dual strike linked with added cold damage if a fight last too long.



Now my advice to you, Resolute Technique is bad for Elemental Hit, since you need to crit to shock/ignite/chill.
Added Fire damage and Hatred (you don't mention it) are a waste, they're based on physical damage, and this is an elemental build.
You're wasting 6 points on buff duration since you can't shock/ignite/chill.
Only 26% max life, that's not enough, especially if you're running EH with blood magic.

Hope this will help.
Last edited by FullgtO on Nov 22, 2013, 7:19:21 PM

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