Scion + Elemental Hit + Blood Rage
Hi,
i want to play a dual wield Scion with Elemental Hit and Blood Rage. I use Elemental Hit & Added Fire Damage / Multistrike / Meele Splash with Auras (Blood Magic Aura to reduce Life) I have build a tree, but i dont know if it is a good idea to mix following Skills: Elemental Equilibrium Iron Reflexes Mind Over Matter Unwavering Stance Resolute Technique Do i have enough Life/Armor for late game? |
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Hi, I'm also planning to build a Scion with Elemental Hit.
My build :
Spoiler
39 points : 61 points : 80 points : 103 points : Stats with 103 points :
Spoiler
Elemental Equilibrium: Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements You take 30% reduced Extra Damage from Critical Strikes +100 to Dexterity +130 to Intelligence +210 to Strength +88 to maximum Life +36 to maximum Mana 58% increased Attack Speed 6% increased Cast Speed 30% increased Critical Strike Chance 140% increased Critical Strike Chance with One Handed Melee Weapons 41% increased Elemental Damage 64% increased Elemental Damage with Weapons 24% increased Evasion Rating and Armour 140% increased Mana Regeneration Rate 6% increased Movement Speed 12% increased Radius of Auras 16% increased effect of Auras you Cast 160% increased maximum Life 64% increased maximum Mana 3.9% of Life Regenerated per Second 10% reduced Mana Cost of Skills 20% reduced Mana Reserved +32% to all Elemental Resistances +2% to maximum Cold Resistance +2% to maximum Fire Resistance +2% to maximum Lightning Resistance Link : 4L Elemental Hit - Weapon Elemental Damage - Elemental Proliferation - Faster Attacks 5L - Blood magic Curse : Elemental weakness Auras : Clarity, Anger/Wrath, Determination I started today, i'm currently 30, I juste have some mana issues, i'm dual wiedling with Ungil's Gauche (block+lightning damage) , and I use dual strike linked with added cold damage if a fight last too long. Now my advice to you, Resolute Technique is bad for Elemental Hit, since you need to crit to shock/ignite/chill. Added Fire damage and Hatred (you don't mention it) are a waste, they're based on physical damage, and this is an elemental build. You're wasting 6 points on buff duration since you can't shock/ignite/chill. Only 26% max life, that's not enough, especially if you're running EH with blood magic. Hope this will help. Last edited by FullgtO on Nov 22, 2013, 7:19:21 PM
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