This guy is making build of the week videos for Diablo 3

http://www.youtube.com/watch?v=z13IakYs5qY

I'm just opening up this topic to see what people think about this. I watched most of this video and this guy basically picked a couple of uniques to maximize his knockback and then picked out skills to also maximize his hatred regen so that he could spam a knockback skill (playing a demonhunter). What do you think?

Those of you who have been around already know that I don't care for D3. I'm not posting this to argue about whether the game is good or bad. I just found this to be interesting and wanted to see what you all think.

Standard Forever
Last edited by iamstryker on Dec 24, 2012, 2:59:16 AM
I think ... theres what? Barb, DH, Monk, Wiz, and WD. 5 Classes. Well his video series should be done in 5 weeks...

Cheers :D
GGG - Why you no?
lawlz.

"and this week we'd like to show you a really epic Witch Doctor build, seriously, look at this build. Instead of him using this rune, he uses that rune. I can't imagine how he came up with it having only a half a dozen choices! He's truly a genius."
Hoo boy.

Someone must either be quakin' in their boots or have been quite desperate for a decent idea.


"Build of the week" works in PoE because of how the skill system is realized. It showcases effective, fun etc. ways of building (hence the name) a character without screwing it up. Active skills, support gems, equipment, and passive skills all have a part in realizing a build. The system is so complex and has so many truly different ways of playing it that a "Build of the Week" is a Great Idea. It's like a "Tourist's guide to PoE: Things you might enjoy but may have not seen yet. With pointers!"

In Diablo 3, this concept doesn't work half as well because its skills work differently. You never have to think how to build a character because everyone plays the exactly same character, and uses the exact same attributes (if you generalize dex/str/int to 'primary attribute'). And your "Active Loadout" can be switched on the fly as often as you want with no penalty* attached.
For me an "Build of the Week" video for Diablo looks like a weak and desperate attempt saying: "Look, look! D3 is just as versatile as PoE! Please, don't go! Next week, we'll show you a Melee Hunter! Okay, joking, but we'll show a Hunter who uses Rune X for Skill Y instead of Rune Z!"

*You lose your Nerfalem stacks, but logging out carries the same 'penalty'. That's why I don't see it as such.
12/12/12 - the day Germany decided boys are not quite human.
Last edited by Avireyn on Dec 24, 2012, 10:37:48 AM
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"
FIreskull wrote:

EDIT: Maybe if they renamed it to SPEC OF THE WEEK instead of BUILD OF THE WEEK, then perhaps I could take it just a BIT seriously.


I like the general idea to use different names. "Spec" means "specialization" however, and it may be just me - but seeing as you can change it willy-nilly, that seems not very appropriate. After all, if you're an engineer with a specialisation in optics, you can't just change that into a specialisation in quantum mechanics without a lot of orbs of regret...erm, I mean... extensive retraining.

I would dub it "Loadout of the Week" because (I think we had this discussion half a year back) that is what D3's skill system is most akin to: The loadout system in some MMS and TF2. You pick a class, pick some weapons you want to use this round, and get fraggin'. And if you feel like it, you swap weapons out or put other mods on them. You do not have to 'rebuild' your character and therefore: it cannot be a build.
12/12/12 - the day Germany decided boys are not quite human.
Last edited by Avireyn on Dec 24, 2012, 12:59:50 PM
But but but in this age of generation z, ADHD, short attention span, instagratification, insta-reward, for minimal effort, min the effort, max the reward, of our fast paced, minimal time sparing society today, able to customize builds on the fly instead of creating a build that takes 1-2 days up to a week? Can't wait that long bro. Does POE have P2W? Can't wait bro. No sir.
POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL!
(Deleted Spam)
"
Avireyn wrote:

I like the general idea to use different names. "Spec" means "specialization" however, and it may be just me - but seeing as you can change it willy-nilly, that seems not very appropriate. After all, if you're an engineer with a specialisation in optics, you can't just change that into a specialisation in quantum mechanics without a lot of orbs of regret...erm, I mean... extensive retraining.

I would dub it "Loadout of the Week" because (I think we had this discussion half a year back) that is what D3's skill system is most akin to: The loadout system in some MMS and TF2. You pick a class, pick some weapons you want to use this round, and get fraggin'. And if you feel like it, you swap weapons out or put other mods on them. You do not have to 'rebuild' your character and therefore: it cannot be a build.


A build is a build regardless of how permanent it is. Just because PoE has a huge timesink/cost attached to it doesn't make it more of a "build". D2 nor any other RPG did not define what a "build" is. It's not an abstract term and is synonymous with specs or loadouts.
Keyblades!
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