[0.9.13]Theory Crafting. Marauder Claw

Hello PoE community, today I am bringing you my ideas for a claw marauder. Now I'm sure it's been done before. But hey why not.
Build Link

Anyways. I'm completely open to suggestions. Seeing as I'm not a great build maker.
I mean no harm
-TehPlayer44
Last edited by TehPlayer44 on Dec 21, 2012, 4:23:58 PM
I don't think it will work very well
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TehPlayer44 wrote:
Hello PoE community, today I am bringing you my ideas for a claw marauder. Now I'm sure it's been done before. But hey why not.
Build Link

Anyways. I'm completely open to suggestions. Seeing as I'm not a great build maker.


You should start by adding Claw Specific Nodes.

Anyways, the claw specific nodes are far far away from the marauder starting point, even if you find a doable build, i asure you that it will be much better if you start that build from the Shadow, Ranger or Duelist OR if you do not use claw specific nodes it will be much better if using other weapons (mace - axe - sword), which are close to the marauder starting point.

If you still wanna make a Claw Marauder, try this Build. But, tbh there are many other ways to make a good Marauder.
"The harder the game, the better."
Last edited by Vold316 on Dec 22, 2012, 6:58:58 PM
You dont need Iron Grip with any melee weapons.


And you need some int for claws since they're dex/int weapons.
lol you'll take lvl 20 claws ? claws generaly need ton of dex/int
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