UI summon display bug (overwrites information)

Pretty simple

I currently have dual totems, and multitrap on conversion and lightning traps.

I throw down two totems, otp left of my screen I have the two totems icon.

I throw out a bunch of lightning traps. I now have a '3' lightning trap icon, buuut the totem icon is gone.

My totem is still there, its casting crazily, but nope its not on my UI anymore.



I can then throw a bunch of conversion traps, my lightning trap indicator disappears. They are still there as is my totem, but its gone.

BUG!
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bump!
seems to be the same bug as with all the summoners currently out there ... try to test if this only occurs when touching any shrines (assuming this was not happening in nemesis) ... for summoners that is the current walkaround (i.e. not touching any shrines). The developers already said they will fix it with one of the coming patches, but not sure if this also involves traps.
The problem disappeared now. I wonder how GGG fixed it without a client patch.
Problem is still here . Happend to me just today . Skeleton icon overwrites zombie icon .... its reaallly anoying

edit: quiting the game and starting again seems to fixed it
Last edited by svtlio#2469 on Oct 28, 2013, 6:25:56 AM
i have the same problem with summons. i have found its fine until i go near a shrine
the summon icons overlap instead of staying spread out.

cannot tell how many zombies I have, or whether my guardian/spectre is about to eat it.

please fix.


thank you
the problem occurs after picking the shrine .. every time .. so every time i have to log out and in cuz for summoner its very f*d up to cant be able to monitor your minions and in most situations the shrines cant just be ignored .. so its little game breaking
please fix this fast
thank you
Sometimes it overlaps and sometimes it doesn't >.<
Meet the same bug here, it happens after you touch a shrine.

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