In Anticipation to level 28 PVP

I want to post how easy I can beat your build anu, but that's secret. Hopefully I can find some time to make the character.
If your secret to beat me involves flicker strike or leap slam, do note those skills have ranges. Depending upon our starting distance, you may have to run at me for a fair distance in order to get into range to use it.

Run at me.

While I just attack the ground with my arrow and hit you easily. Sure, you might block one or two of the arrows, but I may just kill you in one hit. I don't need to target you, I just need a vague idea of where you're at.

And it's not like I have zero evasion. A decent chance I'll evade your first or second strike.

Though I am curious, besides pure burst damage, what would beat my build... hmm
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
Last edited by anubite on Oct 22, 2012, 7:32:04 AM
what about shield charge?

don't you fear the same one shot on you? as you cannot evade that skill if memory serves me right...
I have 580 life and 50% estimated evasion at the moment, with pretty crappy gear. This is my passive tree:

http://www.pathofexile.com/passive-skill-tree/AAAAAQIAAhMrUQbARM8QmuV9EmgPxxRS-QgUgyuTFs0jlBel2KRXb9w-XsSEcWMPJQdj8vejbDQWUm-NjTN2KBPPfZ4WJrZ1h264q73sxEMQyc2oYW_VSY6B2RJiDd2YuiLgICcp5bLfmusUFlztqlsK7gn2p_R105P-_H8O

It's not that I don't fear being hit, it's just, hard to gauge how much effect a skill like that will have. It really depends on where we start in a match and how much time I'll need to make my critical strike.

I think I'll be able to live one shield charge at least, once my gear gives me some more life.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
Last edited by anubite on Oct 22, 2012, 8:25:37 AM
All damage done in PvP is significantly reduced. At least that was the case when I was dueling a few patches back.
"That's how you die properly, Sailor Boy.."
"
anubite wrote:
Run at me.

While I just attack the ground with my arrow and hit you easily.

Or zig-zag and avoid your shots :P
"
anubite wrote:
If your secret to beat me involves flicker strike or leap slam, do note those skills have ranges. Depending upon our starting distance, you may have to run at me for a fair distance in order to get into range to use it.

Run at me.

While I just attack the ground with my arrow and hit you easily. Sure, you might block one or two of the arrows, but I may just kill you in one hit. I don't need to target you, I just need a vague idea of where you're at.

And it's not like I have zero evasion. A decent chance I'll evade your first or second strike.

Though I am curious, besides pure burst damage, what would beat my build... hmm


how big do you think this area will be? Leap slam covers the whole screen, so does shield charge. Ranged only get away is phase run and unless you're plan is to only run away I will catch you.

As for your eva did I mention I'll have 3 a/s? Unless people are doing insane dmg at insane a/s or are incredibly tanky, I think my build will own most.

I mean you're post below says you'll have 500 life and 50% eva, that means I'll need 3-4 attempts at a hit on average to one/two shot you. That gives you 2-3 secs to blow through my defense which you'll miss me or hit my shield almost 75% of the time, then those few that make it through without a granite will only nail me for like 60%.

CANNOT WAIT FOR LOW LVL PVP!

(I hope there's a ladder or ranking)
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
"
Moosifer wrote:
Leap slam covers the whole screen


I've used leap slam a lot, and it has a range. My Witch would often have to run forward to leap slam at certain ranges, so it's got some kind of limitation. Besides, all it means is you'll be leaping at me and be winding down from the animation. Provided you don't kill me in one hit...

"
jawsofhana wrote:
All damage done in PvP is significantly reduced. At least that was the case when I was dueling a few patches back.


That's interesting to know. Could you get a rough estimate of how much scaling is done on damage?

Updating my ranger's stats and potential damage on the first post
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
I anticipate a lot of shiversting+heavy strike with level 28 and below 5/6 link armors going around
PVP is geat fun guys. I need to build characters on beta but dont have time :(
RIP Bolto

Report Forum Post

Report Account:

Report Type

Additional Info