Mercenary integration
The only thing I dont like about buffing AG in any way is as it reads now, its pretty awful in every way. Their AI is bad, their cost of maintaining them is atrocious, and it still only fits into summoner builds at best.
All I want is one follower, usable in ANY build, that I can put gear into and have it be beneficial while playing. None of this "Well if you sacrifice gear, you can have something that pretends to help until it dies and you lose any gear you threw into it". Melee or ranged follower 1 skill based on equipped weapons/shields ie dual wield = dual strike, 2h weapon = double strike, shield = tempest shield. Something along those lines. Reduce benefits from gear or reduced attack speed/cast speed etc etc to counter overpowered gear translating to overpowered follower. Honestly all I'm really looking for is a meat shield and not so much something that annihilates everything for me while I watch. |
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" why? how many people would sacrifice a 4L to cast multiple animated guardians that would probably die soon, which takes a lot of effort and time to complete, since you need lot of gear on ground. obviously the player should find a balance. i see it like just a way to allow more possibilites and also fun ♦▲◄▼►▲♦
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