What's happening when Anarchy/Onslaught leagues end?

The exact time that Anarchy and Onslaught end is 1pm on October 9 (NZ time). All Anarchy characters will become Standard Characters and all living Onslaught characters will become Hardcore characters. Their stash tabs also transfer, but excess ones will become remove-only. For a period of approximately two weeks, only Standard and Hardcore leagues will be available.

For a few minutes after the leagues end, Anarchy and Onslaught characters will be unavailable as they transfer to Standard and Hardcore.

The information of what Anarchy and Onslaught challenges you've completed is stored and will be forever displayed on the updated profile page that is coming with 1.0.0. T-shirts will be awarded to people who completed all 8 challenges. Please note you have to be in possession of the relevant Unique items at the end of the league to received that challenge. The challenge numbers on the forum will continue to display after your name until the next challenge leagues start.

Rogue Exiles will start to spawn in all leagues (including Race events) at around 60% of the rate that they appear in Anarchy. They have been rebalanced.

Two new four-month challenge leagues will start on Release Day. In a similar way to how we introduced Rogue Exiles in Anarchy, the two new leagues both introduce new content. I'm pretty excited about both of them, to be honest. The hardcore one's property is more interesting than the semi-turbo we used for Onslaught. These leagues have a new set of challenges that are similar to (but generally different than) the ones in Anarchy and Onslaught.

Our intention is that as four month leagues start and end, we enable or disable base item types and Unique items to keep the metagame fresh or to perform experiments. The following changes are confirmed:
  • All of the item base types introduced in Anarchy and Onslaught will now spawn in all leagues. They or other base types may later be disabled.
  • Base types from the core game will also continue to drop. The Onyx Amulet will have its implicit mod reduced to 10-16 to all attributes. Any Onyx Amulets found or rolled with Blessed Orbs before this change goes into effect will keep their higher values.
  • Anarchy and Onslaught-only Unique items will not drop any more. Some or all of them may return in the future.
  • Unique items that were prevented from spawning in the challenge leagues (for example, Kaom's Heart) will continue to spawn, but they (or other Uniques) may be rebalanced at Release.


We'll be announcing information about the two new leagues on the day that Anarchy and Onslaught end. As mentioned, this is a couple of weeks before they start.
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Last edited by Chris on Sep 23, 2013, 9:22:00 PM
"
Xendran wrote:
"
Unique items that were prevented from spawning in the challenge leagues (for example, Kaom's Heart) will continue to spawn, but they (or other Uniques) may be rebalanced at Release.


Chris... were you trolling us with your "it would be rude to nerf items" post in the lioneye thread, and have secretly been rebalancing everything for release?

If so....




Masterful trolling. 11/10.


It's less rude to nerf items, skills or builds when there's a new set of four month leagues starting (with a free passive reset). Definitely still rude, but the best time to do it if it has to be done. Having said that, we're very mindful to cause minimal disturbance.
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"
Malone wrote:
"ok you farmed like a mad cow to pay your Kaom Heart 30 exalts , and now we will nerf it ahahaha... hey why are you leaving the game ????"


Generally speaking, numeric nerfs to items don't apply to old ones.
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