Advice on Incinerate with Arctic Armor build

First off let me start by saying I am no guru and have never played a Templar till recently. I would really appreciate some advice on a build I am working on.

It is based around Incinerate and Arctic Armor. Both of which are very mana intensive.

Here is a link to the skill grid I plan on running once I get to 80. I plan on taking Skills from all 3 difficulties from the bandit rewards.


I plan on using EB to assist with mana costs in this build thus all my survivability will come from Armor and Life.

The items I would like to use:

Chest: Armor/ES hybrid with 5L RRGGB with the following linked gems.
1-Incinerate with 20%Q
2-Faster Projectiles
3-L.M.P.
4-Life Leech
5-Added Lightning Damage (for the shock stacking)
5- if Added Lightning is not viable then maybe Faster Casting.

Helm: 4L RBBB and not too sure if I should go pure ES or Armor/ES hybrid.
1-Reduced Mana
2-Discipline
3-Clarity
4-Tempest Shield

Boots: Rainbow Strides 4L BRRG
1-Faster Casting
2-Enduring Cry
3-Molten Shell
4-Arctic Armor

Gloves: This is one slot I am not too sure what to use. Any advice? Defensive
1-?Shockwave Torem
2-?Faster Casting
3-?Increased Area of Effect
4-?

Shield: Prism Guardian 3L RRB
1-Reduced Mana
2-Purity
3-Determination

Weapon:This is the other slot I am not too sure what would be best to use.
1-?
2-?
3-?

Rings, Amulet, Belt:
1-Dream Fragments as I see being frozen is going to be a build killer.
2-Appropriate rare ring or any suggestions?
3-Atziri's Foible....Eye of Chayula recommended to me.
4-Not too sure on the belt either. Most likely a life orient belt as that would be most beneficial I think.

I think that is all I would like to include as of right now. Please if you have time, givew this a once or even a twice over and maybe help me out. Thanks in advance.
Last edited by Gendehar#4175 on Sep 8, 2013, 6:34:44 PM
Would not have gone for Elementalist. Save a couple points early. Put the points into the HP cluster near EB. Still not happy with your %HP, but that seems to be all the reasonable HP nodes in the area and then some anyway.

For gloves - this should be part of your defensives, so just more HP and resists and stuff. As for weapon, prefer a high spelldamage high castspeed wand. Scales Incinerate better.

You do NOT want to run Purity and Determination in a Prism Guardian. Why on earth would you willingly cut your HP in half?

HP builds don't get frozen often. I would skip the Fragments.

I would also take the +40HP from Oak, which is best for HP builds and no contest about it.
How to make a build: http://www.pathofexile.com/forum/view-thread/510084
Current guides: N/A
Thanks for the response :) I wonder if I would be better off running and Alpha Howl instead of the Prism Guardian and maybe use Rathpith Globe or even Lioneye's Remorse. Another option might be Saffell's Frame.

That new claw weapon is kind of interesting too I think it is called Cybil's Paw that adds 6% spell damage for every 5% block chance you have. I could restructure the skill grid a little to take some more block chance nodes.

Decisions to make it seems.

I am grateful for the insight you have provided me with. Thanks again.
Any build that uses Incinerate MUST have unwavering stance or eye of chayula. Otherwise you can throw your idea out the window, you won't be able to sustain incinerate for very long. You can probably cut out a little bit of mana regen to get unwavering or lose the atziri's for a chayula. Just remember, the build is mana intensive, but not THAT intensive. You always stand still when casting incinerate, so you won't be getting anywhere near the full cost of AA. Likewise, you won't be casting incinerate while running around.

Also, Faster casting should probably take priority over added lightning since Incinerate has a mere 20% damage effectiveness. That means that your added lightning won't be adding much flat lightning damage to each hit, so shock stacking will probably be very hard. I only suggest added lightning if you have insane cast speed. If you use the new claw, you could cut out life leech and use both added lightning and faster casting.

I might be wrong about the shock stacking since I haven't tried it, but I don't think it will work too well without cast speed. Stun immunity is a must on any Incinerate build, though.
Last edited by Perfect_micro_skillz#5928 on Sep 8, 2013, 5:07:00 PM
Well I think Unwavering Stance is a little out of the way for my build so I guess the Eye of Chayula is the best option there.

Do you think the new claw would be enough life sustain at 6 LPH of Incinerate? It looks like a very interesting option at the least. Especially if I do stack a little more block chance. Undoubtedly a good wand would out perform it for endgame though.

I am having a slow go of leveling at the moment but I am getting there. I had an idea that maybe a Shockwave Totem with appropriate links would be a great addition to the build. Any thoughts on that?

EDIT: The more I look at that claw I can see that it would not be the right choice for this build. Looking at the skill tree and different shields available I would need max 75% block chance to get 90% Spell damage out of that claw. Wands can have 90% fairly easily as well as having cast speed AND added fire damage. True I would get some sustain from the claw but would it really be enough? I'm so confused.
Last edited by Gendehar#4175 on Sep 8, 2013, 6:26:31 PM
Life Leech is a waste of a support slot on Incinerate IMO; a low level Arctic Armour can easily nullify any damage reflected. Faster Proj + Multi Proj + Faster Cast is already enough for Incinerate, anything more will probably end being overkill to your manacost (except for blind/knockback and other gems without MCM, those are okay if you have a spare slot)


Tempest Shield is useless, don't bother with it


For the weapon sockets, I would recommend getting some curses, mainly Projectile Weakness since the knockback helps a lot


also, Unwavering Stance is not needed. High Life + Armour + Arctic Armour is enough to make your chances of getting stunned pretty slim, so don't listen to anyone saying that you need Chayula or US to use Incinerate.
Last edited by JeanKB#3464 on Sep 8, 2013, 7:07:37 PM
I am glad I came to the forum before getting too far along in my Templar.

So if Life Leech is a waste then how does one maintain a full health globe? Through the use of potions?

As far as Tempest Shield would you mind elaborating as to why it is a waste? Once it is leveled up can it not start giving out shock stacks providing your block chance is high enough?

The Eye of Chayula/US is not required? Hmmm I have alot to learn it seems.
i had similar idea, but went for max blocking.
i also think if u want life build u pretty much have to get kahom... to not get stunned and so on.

if u want look at my thread:

http://www.pathofexile.com/forum/view-thread/517416
my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
"
Gendehar wrote:
I am glad I came to the forum before getting too far along in my Templar.

So if Life Leech is a waste then how does one maintain a full health globe? Through the use of potions?



The thing is, you shouldn't be face tanking enemies, even if you need to stay in place to use Incinerate. Thats why the single most important attribute for Incinerate is projectile speed, since it lets you kill melee enemies before they even manage to attack you, while also out-ranging ranged enemies.



"
Gendehar wrote:
As far as Tempest Shield would you mind elaborating as to why it is a waste? Once it is leveled up can it not start giving out shock stacks providing your block chance is high enough?


You don't have crit chance or the Static Blows passive, how would you ever give any shock? let's not even talk about how low the damage of Tempest Shield is, or the fact that most of your damage passives are for fire damage only instead of elemental/spells so it would hardly get any boost.


"
Gendehar wrote:
The Eye of Chayula/US is not required? Hmmm I have alot to learn it seems.


I can't remember stuns being a problem even when I played a evasion-based Incinerator, so I think you will be fine. Of course, having high health is very important, since some enemies will give you problems (things like Leaping and Flicker Strike mobs, or most enemies that deal lightning damage).




Also, totems and backup fire spells are a must have if you're going to use Incinerate, since Lightning Thorns makes it unusable at some areas of Act 3.
"
The_x_ile wrote:
i had similar idea, but went for max blocking.
i also think if u want life build u pretty much have to get kahom... to not get stunned and so on.

if u want look at my thread:

http://www.pathofexile.com/forum/view-thread/517416


Such a brilliant idea to loose 6L for Incinerate with Kaoms Heart...
Unless you suggest him to go along with Searing touch, which makes this thread useless.
How would u make Incinerate effective with 4L?
Mandatory for Incinerate in my opinion is - Faster casting, LMP/GMP, Faster Projectiles,Mana Leech. All this makes u get 5L allready. Also Added Lightning damage is best option too.
CoCS Shadow - iSpinMyCritsRightRound
Last edited by dlinnij#0809 on Sep 9, 2013, 6:18:12 PM

Report Forum Post

Report Account:

Report Type

Additional Info