0.9.12j Patch Notes

Version 0.9.12j
  • Added a new Strength/Intelligence skill - Flame Totem: Summons a totem that fires a stream of flame at nearby enemies.
  • The key combination for linking items in chat is now Ctrl+Alt+Click. This can once again be performed at any time, even when chat is not open.
  • Auras now move with you between areas. They are not displayed in town.
  • Removing a gem containing an aura will now disable the aura. It's no longer possible to have auras active when their gems are on your inactive weapon set.
  • Players getting BSODs due to using a Creative soundcard should now try adding --softwareaudio to the command-line of the game.
  • The in-game and website ladders now indicate whether a player is currently online.
  • Increased Alira's wand attack damage.
  • Increased Alira's Detonate Dead damage.
  • Increased the speed of zombies that emerge from Alira's cauldron.
  • The Totem support gem has been renamed to Spell Totem.
  • Fixed a bug where firing a Split Arrow when you are out of mana would not correctly fall back to a normal attack.
  • Fixed the display of weapon DPS on the website's "Item Data" section. It now has one decimal point of precision.
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Last edited by Chris on Sep 20, 2012, 7:08:55 PM
This discussion about auras is somewhat misdirected. The ability to use Auras when they were not on your character was a bug. It was a bug we knew about for a long time and many players were exploiting, but it was a bug none the less. It was always our intention to fix it at some point.

We place a limit on how many skills you can use by limiting the number of total sockets a character can have. That limit is currently 24, but many players may have less than that depending on their gear.

The question here is not if auras should stay on when you don't have them equipped, the question is about if the number of sockets the players currently have is a good number.

If you feel that players do not currently have enough sockets to create reasonable builds then please feel free to redirect your arguments to answering that question rather than the question of if we should fix bugs.
Path of Exile - Lead Programmer
"
Falan2 wrote:
Still no word on leveling gems socketed in our alt slots?


They still gain experience.

It took a lot of willpower not to add "For now..." to that.
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