Mythos beta impressions...
So I received a key. Woohoo. I played today for the better part of four hours and I gotta tell you, closed beta or not the game is in rough shape.
Translation errors, dialogue issues, broken quests, etc. I like many others have posted a in depth first impression on their website, and I think the GGG team should watch the forums of Mythos and take some notes. Sad to see but people are leaving the game already. Only a few hours in....anyway, read below to see what I posted on the Mythos forums. " | |
The worst thing is that there weren't any updates since the stress test in december. So there is a totally bugged crafting system, not much content, a stamina system which is really bad and a lot of other things that should be patched. But when you look at the forums there is no dev, community manager or official who says something about the current state or something about their plans... They do not even have a launcher with which you can update the game... There is really nothing!
Makes me very sad because mythos was a great game with a lot of potential when it was in the hand of the flagship studios... | |
" agree. today its necessary and sympathetic to be in contact with your fans! i really like the way how the ggg team master it! | |
The only responses i'm seeing on the forum are just "it's closed beta" or "thanks for your interest." Kind of sad.
I really hope this game under goes some serious overhaul. | |
yeah when their site doesnt even work correctly what can you expect :/
"turn based rpg's are for people who have sausage fingers" -me
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sounds like the beta i was in 3 years ago . --- .
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Haha I don't feel as bad for not getting a beta key now.
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Sad thing is i'm in beta for Mytheon as well, another "action RPG" and it's sad. Production values feel so low. They took Titan Quest, dumbed it down and pass it off as a MMO.
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I tried it too, but it was too boring in my opinion and at the beginning confusing, also the gameplay was more like WoW, and it should be like Diablo... Deleted it after 2 hours.
In all games I always play as a warrior, guess it's in my blood or something. For all the lonely warriors out there, unite under my banner! Let us dominate over the other classes! To arms!
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Now i'm level 10 and moving along, It's seems bland still but more playable.
Once you figure out the "Real" name of the place you're supposed to go, thats a huge help. My only true gameplay complaint now is the ridiculous amount of "go here" quests. The problem is, by my math these quests give more XP than slaying a mob. The good side sides IMHO are the crafting system...It seems pretty deep at first glance but judging the games other aspects it's probably flawed too. And for the life of me, no one wants to group up. Not a big deal, but that's the point of a MMO right? Either way I hope the GGG guy's are talking notes on Mythos short comings. Right now, the blatant mistakes by Mythos, even at this stage, are costing them future customers. |