Season Three, Event 99: 1 Hour Cutthroat Party

This league has Cutthroat and Hardcore enabled, when you die to enemies of any type you will be moved to Standard league.

A summary of hardcore Cutthroat rules:
  • This is a separate short-duration league that has its own stash (as usual). At the end of the event, characters and stashed items will be moved to Hardcore.
  • There's a PvP damage multiplier because players start with a lot more life than they do damage. This multiplier will be adjusted substantially based on feedback from this event and others.
  • Players are hostile by default to players who are not in their party.
  • You can ctrl+click on the entrance to an area to use the Instance Management screen to manually enter any other player's instance of an area.
  • Cut-throat instances can hold a maximum of 12 players.
  • This is a hardcore league. When you die, you will be moved to standard league, you lose the normal experience penalty for your difficulty plus 30% of your current level. You also drop all inventory and equipped items. Your flasks, skill gems (even ones in your inventory) and quest items are not dropped.
  • If you were killed by another player, your lost experience is split among their party.
  • If you attempt to abruptly leave the game in a non-town instance, you have to wait 5 seconds and are unable to move or use flasks.
  • The grace period of invulnerability upon entering an area is 20 seconds. This should start once the player is mostly done loading.
  • Non-partied players only show up on the map if they're nearby.
  • There are no notifications for players joining or leaving areas.
  • Portals cannot be used until they have been up for five seconds.
  • You cannot apply microtransaction effects to items in cut-throat. You may dance and have pets.


Standard rules for league events apply. Please click this link if this is your first race event.

For information about Race Season Three, please check out this announcement!

To see your points in the current season (and its prizes), go to this page.

Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: 10 Reward Points
  • #2 player of each class: 6 Reward Points
  • #3 player of each class: 5 Reward Points
  • #4 player of each class: 4 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 22: 10 Reward Points
  • Level 19-21: 7 Reward Points
  • Level 16-18: 6 Reward Points
  • Level 13-15: 5 Reward Points
  • Level 10-12: 4 Reward Points
  • Level 7-9: 3 Reward Points
  • Level 5-6: 1 Reward Point


Quest Prizes:
The first player to complete each of these quests wins the prize listed.

  • Normal difficulty Hillock (Twilight Strand): 2 Reward Points
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Cruel difficulty Hillock (Twilight Strand): 2 Reward Points
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:

  • Normal difficulty Fetid Pool: 2 Reward Points
  • Normal difficulty Old Fields Cave: 2 Reward Points
  • Normal difficulty Dread Thicket: 2 Reward Points
  • Normal difficulty Catacombs: 2 Reward Points
  • Cruel difficulty Fetid Pool: 2 Reward Points
  • Cruel difficulty Old Fields Cave: 2 Reward Points
  • Cruel difficulty Dread Thicket: 2 Reward Points
  • Cruel difficulty Catacombs: 2 Reward Points


Random Prizes:
Each Reward Point you earn in this race counts as a ticket in a random draw for one of the following items:

  • Alternate Art Blackheart Unique Item (10 available to be won)
  • Alternate Art Sin Trek Unique Item (15 available to be won)
  • Alternate Art Shavronne's Pace Unique Item (10 available to be won)
  • Alternate Art Leather Belt (5 available to be won)
  • Alternate Art Eye of Chayula Unique Item (1 available to be won)
Hi guys,
I'd really like to join a group for this event. Please message me @ StayinAliveStayinAlive. We have a mumble server, we can talk in.
Noteables:
-I have been supporting GGG since Closed Beta in 2012.
-Level 94 Hardcore Marauder StayinAliveStayinAlive, Ethereal Knives caster based. Thx Etup.
-Level 60 Invasion Templar Ondals, Searing Bond based.
-Level 38 Ambush Ranger Amu, Cast on Crit Barrage.
Last edited by Daresso on July 26, 2013 9:30 AM
I'd love some non-hardcore cutthroat events, just so I don't lose all my progress when someone kills me. Hardcore for dying to mobs, fine, I suck and I deserve to lose. Dying to a player, well, no way to know if you'll get a fair fight at level 4 or some jackass with Leap Slam invading Terraces.
IRON MAN
Ahahah, most epic ending ever. Bob and Rhox at lvl 16 killing Condemned and Deansy who are 22.
SO OWNED!!
"
MyH4o wrote:
Ahahah, most epic ending ever. Bob and Rhox at lvl 16 killing Condemned and Deansy who are 22.
SO OWNED!!

I guess I should thank them for extra points for 1st shadow then.
Yeah, try to pvp templars = lose your points. Should get points after death like in descent.
I logged out at level 7 and got 11-20th templar what the fuck\


e: ahahahahah oh my god there are only 13 living witches. If you made a witch at all you would've gotten a point, get it to 7 and you're top 10
IRON MAN
Last edited by Dreggon on July 26, 2013 11:16 AM
I am still for smaller areas or at last a must have killed x monsters to progress restrictions.


Party CTs just suck as solo player or party <4.
If you rush you meet a party of 6 at ledge or prison for sure.


If you don't rush you end up being far behind the best groups of 6.

At last limit the size of invaders to the party size in instance.


Thanks to shitty prices and a shitty shedule almost my entire FL isn't racing.


"
Ahahah, most epic ending ever. Bob and Rhox at lvl 16 killing Condemned and Deansy who are 22.
SO OWNED!!

Cleave just sucks in PVP what do you expect from players going with the intent of PVM into CT Races. If somebody with FP would just rush flats and intercept from flats they wouldn't even get high in ladder at all.

At last CTs are a good source to farm currency from players killing level 8 with a level 13 party. So we met a party of 3 or 4(not sure if he came back or it was another one) by ledge baiting. A duelist could escape, a templar took the wp another templar tried to take a TP and died.


I was actually lucky I could take the wp since the templar ran away from icespears, when I was at like 40% HP since one hit froze me for a short time and resist flasks prevented the common freeze rip.

But I can't seem to see the Templar on ladder at last the names don't sound familiar.










Masochists doing Hard Dual Vaal Map(good old times): /forum/view-thread/69874
Best Rule ever(If GGG would use it): /forum/view-thread/98933
Probated for saying: The average userbase here seems to be 13-15 according to Removed by Admins? Henry get real.
Died in a loading screen, oh well.. had to piss like mf'er anyway
This was too short. I want a semi/permanent cutthroat league!
On the first day of gaming, RNG brought for me: one Flame Hellion of Frost on The Rocky Climb.

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