Season Three, Event 49: 1 Hour Blood Magic Solo

This is a blood magic event. All characters in this race will be as if they have taken the blood magic keystone passive.

Standard rules for league events apply. Please click this link if this is your first race event.

For information about Race Season Three, please check out this announcement!

To see your points in the current season (and its prizes), go to this page.

Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: 10 Reward Points
  • #2 player of each class: 6 Reward Points
  • #3 player of each class: 5 Reward Points
  • #4 player of each class: 4 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 22: 10 Reward Points
  • Level 19-21: 7 Reward Points
  • Level 16-18: 6 Reward Points
  • Level 13-15: 5 Reward Points
  • Level 10-12: 4 Reward Points
  • Level 7-9: 3 Reward Points
  • Level 5-6: 1 Reward Point


Quest Prizes:
The first player to complete each of these quests wins the prize listed.

  • Normal difficulty Hillock (Twilight Strand): 2 Reward Points
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Cruel difficulty Hillock (Twilight Strand): 2 Reward Points
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:

  • Normal difficulty Fetid Pool: 2 Reward Points
  • Normal difficulty Old Fields Cave: 2 Reward Points
  • Normal difficulty Dread Thicket: 2 Reward Points
  • Normal difficulty Catacombs: 2 Reward Points
  • Cruel difficulty Fetid Pool: 2 Reward Points
  • Cruel difficulty Old Fields Cave: 2 Reward Points
  • Cruel difficulty Dread Thicket: 2 Reward Points
  • Cruel difficulty Catacombs: 2 Reward Points


Random Prizes:
Each Reward Point you earn in this race counts as a ticket in a random draw for one of the following items:

  • Alternate Art Blackheart Unique Item (15 available to be won)
  • Alternate Art Sin Trek Unique Item (10 available to be won)
  • Alternate Art Shavronne's Pace Unique Item (5 available to be won)
  • Alternate Art Leather Belt (1 available to be won)
WHAT! this seems really tough. alot of normal attacking, alot of hp, low mana consumption skills? Ill have to give it a try to see what it is like. hope to get to at least level 7.
It's ok. The last time I tried using Marauder (lots of HP at the starting nodes), I did fine. And I'm not a good player :D
Getting thrown out of the game all the time i want to enter Terraces. 5 times now:

"The terrain generator of the client is out of sync with the server."

What ?
IGN:
Rampage: SchroedingersBat

omg got this unique and die after 2 min having sooo stupid :|
(No coral amulet in shop for 4 levels ^^ )

"Having a Key, having a game, Playing all day"
Life is just a game.
IGN: Twitch/Tox2
Last edited by Toxic999 on Jul 10, 2013, 8:46:25 AM
Could not enter terraces till about 10 minutes into the game. Random crash to login screen.

Restart Client did not help. Relog did not help. Random.
IGN:
Rampage: SchroedingersBat

lol ... died #5 witch and top 30 5 min to the end due to a horde of blue monkeys ...

i got NO flask upgrades from drops the entire run! (except mana ...)
there were only 1 spahire ring to buy and i checked in regularly.

also baught my 2 wands from the vendor.
drops were realy horrible except for chests ... where i got like 5 or 6 rares ...
No better feeling than dying with 5min left after youve realized you wont hit next point bracket and should just sit in town....RIP 5 points....you will be missed.
BM really isn't that different from using mana. I just invest the two minutes at the beginning to send a mule to town for extra bottles and a second coral ring, so that the main can pretty much play as usual. Also, being careful about levelling gems helps, too. :-)
GG. Never getting any dead ends is nice, is it not.

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