0.11.1e Patch Notes
" It couldn't be "fixed a long time ago" because it wasn't bugged a long time ago. This bug was only introduced in patch 0.11.1 when we (I) re-wrote all the damage calculation stats. For the entirety of game's life before that (recent) patch, chaos damage was correctly not affected by elemental damage. That patch introduced the bug, which has been fixed in this minor patch shortly afterwards. I'd be somewhat surprised if people have managed to make builds entirely around this interaction in that time given that it never used to work (and was known not to), and no announcement was made that it had started working (because we didn't know and if we had we'd have fixed it before the bug made it to beta). All this fix does is return damage to the correct values it was at prior to 0.11.1, when the bug was initially introduced and elemental increases started applying to chaos. Last edited by Mark_GGG on Jul 7, 2013, 4:17:50 AM
|