Shield Charge + ground effect (slow)

When standing in a slowing ground effect and casting shield charge to quickly move to the next mob and leave the effected area. The slowing effect remains for the entirety of the shield charge even once outside the area.

Logically you should return to normal movement speed once outside of the effected area even though the spell was cast while under the effect.

not a big issue but really hinders mobility when its most needed.
The same applies for Zombie Tar, and it's just part of our movement system we can't easily change. Maybe in the future, as a polish thing when we have time.
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