Season Two, Event 150: 1 Hour Lethal Ancestral Cutthroat Turbo Immolation Famine Solo

This league has the Lethal, Ancestral, Turbo, Famine and Immolation mods.

This league has Cutthroat and Hardcore enabled, when you die to enemies of any type you will be moved to Default league.

A summary of hardcore Cutthroat rules:
  • This is a separate short-duration league that has its own stash (as usual). At the end of the event, characters and stashed items will be moved to Hardcore.
  • There's a PvP damage multiplier because players start with a lot more life than they do damage. This multiplier will be adjusted substantially based on feedback from this event and others.
  • Players are hostile by default to players who are not in their party.
  • You can ctrl+click on the entrance to an area to use the Instance Management screen to manually enter any other player's instance of an area.
  • Cut-throat instances can hold a maximum of 12 players.
  • This is a hardcore league. When you die, you will be moved to default league, you lose the normal experience penalty for your difficulty plus 30% of your current level. You also drop all inventory and equipped items. Your flasks, skill gems (even ones in your inventory) and quest items are not dropped.
  • If you were killed by another player, your lost experience is split among their party.
  • If you attempt to abruptly leave the game in a non-town instance, you have to wait 5 seconds and are unable to move or use flasks.
  • The grace period of invulnerability upon entering an area is 20 seconds. This should start once the player is mostly done loading.
  • Non-partied players only show up on the map if they're nearby.
  • There are no notifications for players joining or leaving areas.
  • Portals cannot be used until they have been up for five seconds.
  • You cannot apply microtransaction effects to items in cut-throat. You may dance and have pets.


Standard rules for league events apply. Please click this link if this is your first race event.

For information about Race Season Two, please check out this announcement!

To see your points in the current season (and its prizes), go to this page.

Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: Demigod's Triumph (Unique Golden Wreath) and 10 Reward Points
  • #2 player of each class: 6 Reward Points
  • #3 player of each class: 5 Reward Points
  • #4 player of each class: 4 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 16: 10 Reward Points
  • Level 14-15: 7 Reward Points
  • Level 12-13: 6 Reward Points
  • Level 10-11: 5 Reward Points
  • Level 8-9: 4 Reward Points
  • Level 5-7: 3 Reward Points
  • Level 3-4: 1 Reward Point


Quest Prizes:
The first player to complete each of these quests wins the prize listed.

  • Normal difficulty Hillock (Twilight Strand): 2 Reward Points
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Cruel difficulty Hillock (Twilight Strand): 2 Reward Points
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:

  • Normal difficulty Fetid Pool: 2 Reward Points
  • Normal difficulty Old Fields Cave: 2 Reward Points
  • Normal difficulty Dread Thicket: 2 Reward Points
  • Normal difficulty Catacombs: 2 Reward Points
  • Cruel difficulty Fetid Pool: 2 Reward Points
  • Cruel difficulty Old Fields Cave: 2 Reward Points
  • Cruel difficulty Dread Thicket: 2 Reward Points
  • Cruel difficulty Catacombs: 2 Reward Points


Random Prizes:
Each Reward Point you earn in this race counts as a ticket in a random draw for one of the following items:

  • Alternate Art Karui Ward Unique Item (15 available to be won)
  • Alternate Art Shiversting Unique Item (5 available to be won)
  • Alternate Art Quill Rain Unique Item (3 available to be won)
  • Alternate Art Onyx Amulet Item (2 available to be won)
  • Alternate Art Death's Harp Unique Item (1 available to be won)
  • Alternate Art Carnage Heart Unique Item (1 available to be won)
Oh god my face.
LOL
Both of the two upcoming cutthroats are going to be 1 hour only? Request that we get some longer ones in the future :)

(Although thats not to say I'm not extremely grateful for ANY CUTTHROAT whatsoever)

Cant wait!
"
Numbfrost wrote:
Both of the two upcoming cutthroats are going to be 1 hour only? Request that we get some longer ones in the future :)


Noted.

Are hostile players lethal too ;D


I highly doubt many players will reach higher than level 8 in 1h lethal CT.


"Oh you wanna kill me, here enjoy many mobs at the WP"


Is it possible that you enable certain modes after for example 30 min or after certain area?

For example CT after 30 min, BLAMT after 30 min and note those events as "surprise events"

I think nothing will shock players more if they enter for example The Coves and suddenly it's a BLAMT race.

One question do players explode too?
Last edited by Hilbert on May 13, 2013, 11:17:09 PM
I believe this is the first CT race ever to give points. Wonder why they went with all these apeshit mods...
SC: 95 97 93 96 100 93 94 93 94 95 96 97 94 93 94
HC RIP: 94 96
Character archive: view-thread/963707
"
unsane wrote:
Wonder why they went with all these apeshit mods...


To make you crap a monkey.

Really, it should be interesting. If you're the first to enter an area, you'll have no competition. This just means it's a race in the truest sense.

I'll be hanging back and killing as many low levels as possible. Of course, this means I'll probably die 10-20 times myself.
"
SoylentJello wrote:
I'll be hanging back and killing as many low levels as possible. Of course, this means I'll probably die 10-20 times myself.


You are aware that the race is hardcore, right?
Last edited by Hassefar60 on May 14, 2013, 8:00:06 AM
He dies 30 times to Hillock got it?

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