Beyond Causing Disconnects 940185681

I'm aware that you are aware that the juicing from this league has caused some exponentially greater UI rendering and other issues but I wanted to add this specifically with Beyond and City Square map.

Commonly in the narrow "streets" or "lanes" of city square it seems like when beyond hits a very proc, it causes a disconnect. I have tested this with different layouts, scarabs, tree things, but at the base beyond + City square in the lane areas is just DC haven.

Things to consider:

Beyond on map device (with added merg radius nodes from tree, also a scarab)
Deli on map
Pack size 35+% default from map (before any scaling)
Beasts
Red influence

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Last bumped on Jul 8, 2025, 10:37:11 AM

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