Season Two, Event 94: 90 Min Fixed Seed Solo

This is a Fixed Seed event. All instances of a given area will have the same area layout, for all players. Also, the minimap will automatically be fully revealed.

Race Events 89 to 94, and Race Event 96, will all have the same seed. That is, the instance area layouts will be same across all these races.


Standard rules for league events apply. Please click this link if this is your first race event.

For information about Race Season Two, please check out this announcement!

To see your points in the current season (and its prizes), go to this page.

Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: Demigod's Triumph (Unique Golden Wreath) and 10 Reward Points
  • #2 player of each class: 6 Reward Points
  • #3 player of each class: 5 Reward Points
  • #4 player of each class: 4 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 29: 10 Reward Points
  • Level 25-28: 7 Reward Points
  • Level 24: 6 Reward Points
  • Level 22-23: 5 Reward Points
  • Level 20-21: 4 Reward Points
  • Level 14-19: 3 Reward Points
  • Level 7-13: 1 Reward Point


Quest Prizes:
The first player to complete each of these quests wins the prize listed.

  • Normal difficulty Hillock (Twilight Strand): 2 Reward Points
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Cruel difficulty Hillock (Twilight Strand): 2 Reward Points
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:

  • Normal difficulty Fetid Pool: 2 Reward Points
  • Normal difficulty Old Fields Cave: 2 Reward Points
  • Normal difficulty Dread Thicket: 2 Reward Points
  • Normal difficulty Catacombs: 2 Reward Points
  • Cruel difficulty Fetid Pool: 2 Reward Points
  • Cruel difficulty Old Fields Cave: 2 Reward Points
  • Cruel difficulty Dread Thicket: 2 Reward Points
  • Cruel difficulty Catacombs: 2 Reward Points


Random Prizes:
Each Reward Point you earn in this race counts as a ticket in a random draw for one of the following items:

  • Alternate Art Karui Ward Unique Item (15 available to be won)
  • Alternate Art Shiversting Unique Item (10 available to be won)
  • Alternate Art Quill Rain Unique Item (3 available to be won)
  • Alternate Art Onyx Amulet Item (2 available to be won)
sig04
What we need is a 12 minute fixed seed event. That way everyone will be running the same lower and upper submerged.
IGN: Amel, Ameladol, Spock, ILoveUniqueThings, AmelPVP
Genius
Goddammit, a 460mb patch that hits right before a race? Space that shit OUT, you hosers! Give us several HOURS before the next race to patch our systems. Now I can't start on time....


And why are a couple of uniques and a few changes so large? Talk about bloatware!



Seriously...you guys are idiots.
Last edited by TheLurker on May 10, 2013 3:00 AM
"
TheLurker wrote:
Goddammit, a 460mb patch that hits right before a race? Space that shit OUT, you hosers! Give us several HOURS before the next race to patch our systems. Now I can't start on time....


And why are a couple of uniques and a few changes so large? Talk about bloatware!



Seriously...you guys are idiots.


AOL is bad mmmk
desynch in upper submerged. seems to happen often there.
"
TheLurker wrote:
Goddammit, a 460mb patch that hits right before a race? Space that shit OUT, you hosers! Give us several HOURS before the next race to patch our systems. Now I can't start on time....


And why are a couple of uniques and a few changes so large? Talk about bloatware!



Seriously...you guys are idiots.


I understand you. But on the other hand it was nice that they restarted and patched because the Fixed Seed feature didn't work properly for four races. Now the map revealing does work like they announced it.
"
TheLurker wrote:
Goddammit, a 460mb patch that hits right before a race? Space that shit OUT, you hosers! Give us several HOURS before the next race to patch our systems. Now I can't start on time....


And why are a couple of uniques and a few changes so large? Talk about bloatware!



Seriously...you guys are idiots.


> average of 5+ races per day today and over the next week+
> wants 'several hours' gap in there somehow despite schedule released in advance
> wow really?
Well I suck vs brutus melee lol got owned :/
General Racing Guide for Act 1
http://www.pathofexile.com/forum/view-thread/366585
Wow...my first char died in mud flats about 5 minutes in due to pure stupidity. Came back and got #2 Mara...only a half lvl behind #1. Now I can think about how close I came to my first demi :(

But despite my death, I was only able to catch back up with some good RNG...I rolled that mace with a chance orb after throwing two whetstones at it.



I was one shotting mobs in western. 118 leap slam dps. Was a lot of fun.
Last edited by Bairemuth on May 10, 2013 4:34 AM

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