2-handed sword build (no resolute)
Hi, can you guys please tell me if there is something terribly wrong with this build? Thanks.
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAecCcQSzBS0NMBK8EuEUIBRNGF0Y2xkuGjgbqhv6IWAkiyXfJ-0otSkuLdIyCTWGNug6UjqzOtg9Dz38QKBHfkp9TdhQR1BQValWBFcNWGNbr18_YEtgiGEhYVJlTWebZ6BtSnTtdPF673y4fLt99YE6gziE2YZgh2qHdojtjHaMz5BVkGyRzpe0naqeuZ7NogCi6qQZpzCnhKloqZSrxay6szG5zbndu-3E9sWKxtjSIdSP2WHdDd-_7DjvDu9O73zwH_Iv83Hz3fZI9778xQ== The Amplify node near the Templar start is taken to increase the effectiveness of cleave; not sure if it's worth it. Last edited by crapricot on Apr 20, 2013, 7:06:23 PM
| |
did you actually skip unwavering stance AND iron reflexes? LMAO those are the most overpowered talents you'll ever get with that build XD
| |
just spend four points to get iron reflexes and unwavering stance and your build would be decent.
| |
Thanks :) I wasn't sure I'd be using armor/evasion gear, but with all the dexterity I am getting it would be stupid not to. I suppose it might make sense to remove the Steel skin nodes and get the 6 node Leather and Steel cluster instead?
| |
" No pure armor nodes are still better since you don't get "double bonus" from Leather and Steel, it only counts once so just 8% to armor (since all evade converts to armor /w Reflexes). It is better to take 10% armor nodes over the 8% armor/evade nodes if you are looking to just buff armor. |