0.9.10b Patch Notes

NOTE: We didn't get the fix to blurry items that was introduced in 0.9.10 into this release. The next one (0.9.10c) will have this fixed and should be done soon.

Version 0.9.10b
  • The game should now work with all Creative sound cards properly. Please let us know if there are still problems.
  • Fixed a bug where Lightning Strike's melee attack would always hit.
  • Lightning Strike's projectiles now always hit if the melee attack hits, otherwise they perform an accuracy roll.
  • Increased the size of packs of Spawn in the Submerged Passage areas to address pacing and difficulty.
  • Fixed problems with the spikes that block travel between the Prisoner's Gate and Alira's Camp areas.
  • Rare/magic Necromancer monsters are now less likely to receive mods that give them more life or regen.
  • Replaced "Reduced mana percentage reserved" passive skills with "Reduced mana reservation" passives that apply to all mana reservation skills, not just percentage reservation ones. Flat reservation costs are affected by these and are no longer affected by "Reduced mana cost" passives.
  • Fixed a bug with the interaction between the "Always show items" and "Filter white items" UI options.
  • Fixed an Elemental Damage passive that was described as Trap Trigger Radius by mistake.
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Last edited by Malice on Jun 5, 2012, 10:14:01 AM
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mercsan wrote:
What is the suspected ETA for server up time?


We had it back up within a minute :)
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"
Torin wrote:
"
Chris wrote:
NOTE: We didn't get the fix to blurry items that was introduced in 0.9.10 into this release. The next one (0.9.10c) will have this fixed and should be done soon.

Version 0.9.10b
  • Replaced "Reduced mana percentage reserved" passive skills with "Reduced mana reservation" passives that apply to all mana reservation skills, not just percentage reservation ones. Flat reservation costs are affected by these and are no longer affected by "Reduced mana cost" passives.

Does this mean reduced mana cost support gem no longer does anything for aura skills?
No. I brought up changing the name of it with Carl, but we're leaving it as-is for now.
While the gem is called "Reduced Mana Cost", the way it affects costs, like all support gems, is with a built-in cost multiplier. These have always, and still do, apply to both reserved and regular costs.
This change is only in relation to the behaviour of the stats that can be used to modify costs, not the multipliers on support gems.

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