Armorer's Scarp / Blacksmith's Whetstone need a better way of using

When applying Blacksmith's Whetstone or Armorer's Scrap on an item, you need to repeatedly right click your stack and left click your item.

It would be great if when you right click the stack, all the items are picked up and you can left click until the stack is over.

This would be a great improvement.

What do you think?
My article promoting PoE:
http://www.axonnsays.com/2013/01/you-are-invited-to-the-path-of-exile-open-beta

Running PoE on an Intel i5 2500K, Radeon 7950 OC, SSD Vertex 3 MI, 8 GB RAM.
I'm also a Software Engineer and Indie Game Developer ::- ). Go Go GGG!!!
I think you have found the perfect solution to an non-existant problem, congratulations :)

I can't wait to see this implemented to see the cries of agony of people who go "whoops I guess I clicked that item a couple times too many, can you give me back my orbs please GGG???"

Never argue with a zombie, he'll drag you down to his level and eat your brains.
Any other opinions?
My article promoting PoE:
http://www.axonnsays.com/2013/01/you-are-invited-to-the-path-of-exile-open-beta

Running PoE on an Intel i5 2500K, Radeon 7950 OC, SSD Vertex 3 MI, 8 GB RAM.
I'm also a Software Engineer and Indie Game Developer ::- ). Go Go GGG!!!
Maybe if it was done through a ctrl+click or something similar.
Although it is currently possible to shift-click a stack and divide it, I concur from the experience of upping a rare sword to 20% quality from 0% that it's a cumbersome process. On the other hand (unlike the tragically fiddly passive skill upgrade system -- fuuuuck I clicked the wrong one!), it's very deliberate and measured.

I think, however, that right-click to 'activate' a stack and then left-click to use one unit of that stack per left-click, with right-click again *anywhere* being the deactivation would be excellent. This would also speed up identifying items.
Warhammer 40k Inquisitor: where shotgunning is not only not nerfed, it is deeply encouraged.

Dogma > Souls, but they're masterworks all. You can't go wrong.

I was right about PoE2 needing to be a separate, new game. It was really obvious.
Haven't even considered identifying items. So true.
My article promoting PoE:
http://www.axonnsays.com/2013/01/you-are-invited-to-the-path-of-exile-open-beta

Running PoE on an Intel i5 2500K, Radeon 7950 OC, SSD Vertex 3 MI, 8 GB RAM.
I'm also a Software Engineer and Indie Game Developer ::- ). Go Go GGG!!!

Report Forum Post

Report Account:

Report Type

Additional Info