Ruby Flask: 2 seconds?!

The Ruby Flask for fire resistance offers a decent fire resistance bonus for 2 SECONDS. TWO SECONDS??? I mean, come on, make it at least 4! 2 seconds is completely cruel. I would vote for 10 seconds, to make it plausible for a boss fight. Otherwise, it's a 1 potion slot waste, EVEN if you equip it in a boss fight.

This applies to other flasks as well.
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To be honest, I've never much seen the point, either.

I'm sure I must be missing something. =0[.]o=
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What is there to miss? Pressing a button every two seconds? ::- D.
My article promoting PoE:
http://www.axonnsays.com/2013/01/you-are-invited-to-the-path-of-exile-open-beta

Running PoE on an Intel i5 2500K, Radeon 7950 OC, SSD Vertex 3 MI, 8 GB RAM.
I'm also a Software Engineer and Indie Game Developer ::- ). Go Go GGG!!!
mmmh, imo 2 seconds is enough. make it more and flasks will be op.
The only possibilty i see is, making the duration longer, but let us not be able to stack these flasks..
Can those Flasks be stacked???
My article promoting PoE:
http://www.axonnsays.com/2013/01/you-are-invited-to-the-path-of-exile-open-beta

Running PoE on an Intel i5 2500K, Radeon 7950 OC, SSD Vertex 3 MI, 8 GB RAM.
I'm also a Software Engineer and Indie Game Developer ::- ). Go Go GGG!!!
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Kyliathy wrote:
What is there to miss? Pressing a button every two seconds? ::- D.


Yeah, twice, and then you have to wait for it to refill.

I'm sure there's something I'm not getting... ='[.]'=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
Granite flask currently does the same thing, for all elemental types + Physical, far better, for 4 seconds.



The individual flasks could stand lasting 20-30 seconds, and proving a substantial bonus for the duration.
2 seconds is a little short.

They could also reduce the number of charges each use uses, and keep the duration the same (thus requiring more micro - but providing more use out of each flask).

Also, does improving the flasks quality increase duration at all (i haven't had the chance to test a glassblowers bauble on one yet)?
"
iPan wrote:

Also, does improving the flasks quality increase duration at all (i haven't had the chance to test a glassblowers bauble on one yet)?


For granite flasks I can confirm this

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Last edited by Grundnir on May 18, 2012, 3:15:11 PM
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mack1510 wrote:
Granite flask currently does the same thing, for all elemental types + Physical, far better, for 4 seconds.


Armour doesn't work on weapon elemental damage.

Your point is still valid though, if granite flask duration is 4 seconds, elemental resistance flasks should last the same.
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