I made a map! (updated 4/3/12 - 0.9.8)

Very good, there is definitely a need for a map like this.

*edit: You could add which areas have waypoints, and quests! :)
Level Designer/Dungeoneer

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Last edited by Joel_GGG on Aug 16, 2011, 6:31:33 PM
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sharkh20 wrote:
Seems act 1 is in dire need of some side areas.


I agree! Erik was talking about some "Tar Caves" recently!

Very nice map, btw :)

Chris
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"
DemonicGoblin wrote:
I am glad you guys like it. If there is anything you would like to see added, let me know!


Nitpicking a bit, but blue with a red border hurts my eyes. Just an icon next to the box would do :D
Level Designer/Dungeoneer

Always post a screenshot with /debug command entered into the chat window.

First stop for Common Technical Problems
There's already too many stickies, however it would be good if this map was included in one of the gameplay stickies.
Level Designer/Dungeoneer

Always post a screenshot with /debug command entered into the chat window.

First stop for Common Technical Problems
"
Noctalia wrote:

Some ideas for some side areas that could be add :
-> From terrace or mudflat 1 : 1 or 2 map leadding to an old lighthouse in ruins (that explain why a lot of boat are sinking on the coast)


That's actually quite a good idea :D
Level Designer/Dungeoneer

Always post a screenshot with /debug command entered into the chat window.

First stop for Common Technical Problems
Some changes you'll see in areas now, and hopefully all the changes you need for the maps:

A new area called Tidal Island can be found off the coast of the Terraces

A new area called Fetid Pool can be found off the Mud Flats

The Terraces no longer has a quest, instead it can be found in the Tidal Island.

The Chamber of Sin level 2 has a quest now.

The Weaver's Chambers has a quest now. Both the Chamber of Sin and the Weaver's Chambers are required to pass through the Cathedral of Bone.

The final area of the Waterfall Caverns requires you to have amulets from the bandit leaders, combined into a single key.
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