3.12.0 Day One/Two Hotfixes

One by one we've deployed the following misc (mostly serverside) hotfixes:
  • Fixed an instance freeze/crash related to vendor recipes.
  • Fixed an instance crash that could occur in Heist content
  • Toned down the amount of unique items players were pillaging from early Heists
  • Halved the life regeneration granted by Oak's Enduring Cry and doubled its cooldown
  • Fixed a bug where an invalid skill gem was being sold by a vendor
  • Fixed a bug where a teleporter didn't work in a late Heist boss fight
  • Fixed some crashes and graphical issues that Windows 7/DirectX users were experiencing
  • Fixed the spam of other player names in The Rogue Harbour. You'll only see the names of players if they're in your party.
  • The Sextant Mod that spawns monsters that are converted when killed would spawn monsters that crash.
  • Fixed a client crash that would occur when throwing a trap at an Essence monster
  • Allow players to run the same type of unique contract multiple times
  • Fixed various bugs with running contracts and blueprints
  • Fixed a bug with the "A Valuable Combination" prophecy.
  • Fixed the most common freeze and server crash related to Heists. At last!
  • Fixed a bug where Heists would sometimes crash in Predictive Mode.
  • Fixed an instance crash related to two skills being used together.
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Last edited by Chris on Sep 20, 2020, 2:37:17 AM
Last bumped on Oct 5, 2020, 12:03:39 AM
"
phosTR wrote:
"
Fray99x wrote:
when is fix coming for maps not activating on standard league?


lol, maybe monday since it's friday.


It's actually Saturday here in NZ, and we're actively working to fix that problem and others. Sorry for the delay! :)

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