[Known] - Monsters displayed in wrong position

Probably because of a slow(er) connection, but monsters were attacking me when they were still at the side of my screen and my health went rapidly down. Luckily I wasn't killed, because I was playing HC..

I don't remember any lag right before they could hit me, however, it sometimes happens that when I want to hit somebody, the animation of swinging my sword starts but the enemy does not get hit in sync to the animation.

So here's what exactly happened: look at the screenshot. I was a bit under where the red circle is in between some zombies. And then ran to where the screenshot is taken. The zombies were following me and when they stood at the distance of the red circle they suddenly started attacking me and I was losing quite some heath. So I ran away, and I do believe they 'teleported' closer afterwards. However, at the speed the zombies can move, they could not possibly have reached the place I was standing (on the screenshot). So that was kind of odd to see this happen..

Screenshot

Tell me. Is it pure my connection or could it be a bug?
Great PoE utilities!
Aura Calculator: https://poe.mikelat.com/
Vorici Chromatic Calculator: http://siveran.github.io/calc.html
One-shot calculator: https://goo.gl/IJhYDx
Last edited by didii on Apr 25, 2012, 10:40:34 AM
This is a known problem with Sync - If on the client you find a way past monsters, but you don't on the server, then you'll be stuck surrounded by them somewhere else, and not know it. We plan to improve this in future!
Balance & Design
Thanks for the answer :)
Great PoE utilities!
Aura Calculator: https://poe.mikelat.com/
Vorici Chromatic Calculator: http://siveran.github.io/calc.html
One-shot calculator: https://goo.gl/IJhYDx

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