[3.11] Loki's Rainbownuke done right (tm)

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Wasfill wrote:
"
RicoKGB wrote:
Ok so a combination of:

Inner Conviction Keystone via Legion jewelery together with The Red Trails, Apep's Supremacy, Chance to Bleed support and The Golden Rule

confirmed to be working for nice Power Charges generation.

Btw, we can use this combo w\o apep's supremacy. Cheked it in few league ago on jugg.


Not really, bleeds will destroy you.


Edit: So with this new setup I was able to lvl up to 94 in no time. What I can say thus far:

+ Build is extremely fun to play.
+ It is fast, like really fast, while doing all kinds of T11-T16 maps - running speed is excelent with 40% from boots, +10% from Deadly Infusion, up to +37% from Elusive and God knows how much from Harbinger of Time (The Flow Unthethered), movement flask is like icing on the cake, dmg vs packs with ~350k Arc DPS is nothing but spectacular, dmg vs bosse really good (currently about 1.5mil).
+ Arc is shocking and shattering (via Cospri's added cold dmg to spells) all mobs, also Arc is shocking (dunno for how much) and chilling bosses.
+ While lvling from 93.5 to 94 with this new setup I was never in danger, like my ES didnt dip below 50% and I was doing all kind of map mods, activating as much legion guys as I could, doing Abyss mobs, Breaches, corrupted Vaal side areas and so on, the only map mods I was reroling: reduced chance to block, reduced energy shield recovery rate.

This is my most current setup in PoB: https://pastebin.com/eJxb2hcN

Note the "10% chance to poison on hit with spell dmg" near CI :) This way without another jewel socket we can abuse that +3% to max resistances from Apep's Supremacy.

And my most current gear with gems:


Now, theres an option to go PCoC in main 6l setup instead of LPen for Arc. In theory, as I understand, PCoC will generate additional 1 Power Charge via Arc and Cyclone (because of about 50% chance for each) to each Discharge. I dunno yet if it is worth it to sacrifice LPen for that. Arc without LPen feels much weaker vs packs and also it will be much weaker vs bosses. I need to do some in-game dps checks regarding this issue ;)




Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Jul 18, 2020, 7:30:43 PM
"
Wasfill wrote:
"
RicoKGB wrote:
Ok so a combination of:

Inner Conviction Keystone via Legion jewelery together with The Red Trails, Apep's Supremacy, Chance to Bleed support and The Golden Rule

confirmed to be working for nice Power Charges generation.

Btw, we can use this combo w\o apep's supremacy. Cheked it in few league ago on jugg.


the chest piece on the jugg made it so most small hits didnt matter. Bleed will affect how fast you regenerate ES on this build, basically cutting into our survivability by a lot.

@RicoKGB
This build is great for mapping, has no isssues on maybe 70% of map bosses, but spells remain difficult to dodge those 1 shots. Either way, I like this version for what it is.


Jkurs on twitch, come and join the action . :)
Last edited by Jkurs on Jul 18, 2020, 9:49:49 PM
"
Jkurs wrote:
"
Wasfill wrote:
"
RicoKGB wrote:
Ok so a combination of:

Inner Conviction Keystone via Legion jewelery together with The Red Trails, Apep's Supremacy, Chance to Bleed support and The Golden Rule

confirmed to be working for nice Power Charges generation.

Btw, we can use this combo w\o apep's supremacy. Cheked it in few league ago on jugg.


the chest piece on the jugg made it so most small hits didnt matter. Bleed will affect how fast you regenerate ES on this build, basically cutting into our survivability by a lot.

@RicoKGB
This build is great for mapping, has no isssues on maybe 70% of map bosses, but spells remain difficult to dodge those 1 shots. Either way, I like this version for what it is.




I strongly suggest that you try Apep's version. If Im not mistaken you've stopped progressing the build @lvl 81 while still running Volls + Inyas combo at lowish ES pool. It would be fair to judge what this build can and cant do after reaching some point of advancement.


Edit: Ok I think I have a finished build right now. Manage to optimise passive skill tree a bit. Build is now finished @lvl 94 and preatty much end-game ready @lvl 92.

PoB pastebin: https://pastebin.com/47eU5uzN

Gear&gems:






Highlights:

+ 180k per Discharge x7 trigger/s + 55k per Arc x7 triggers/s = 1645k DPS or 1.6mil vs Shaper
+ 78%/78%/79% maximum resistances unflasked
+ 74% chance to block attack damage with 50% damage reduction
+ Fortify
+ ~6k ES pool
+ 531 ES regen + 1436 ES leech/s for a total of 1967 Energy Shield recovery per sec
+ up to 167% increased movement speed
+ chaos damage and poison damage immunity
+ bleed and corrupted blood immunity
+ stun immunity
+ up to 43% physical damage reduction while Cycloning in place (33% otherwise) unflasked (58% flasked)
+ 5 endurance charges for longer immortal calls

I think Im preatty much done with the build at this point. Will do some end-game bossing soon to see if theres anything left to tweak. If not - I will rewrite the guide.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Jul 19, 2020, 9:28:36 AM
Trying this build out for my harvest character, could you re upload the Cospri pastebin? It seems to have been deleted.

On another note would you have any leveling advice for this build?
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yuuukkii wrote:
Trying this build out for my harvest character, could you re upload the Cospri pastebin? It seems to have been deleted.

On another note would you have any leveling advice for this build?


Cospris pastebin is in the post above, note the gear changes vs original guide, I will rewrite the guide soon.

Lvl as regular cast on crit, use cyclone coc fa with arc and/or blade vortex. Use dagger with high base critical strike chance (8.5%+) and decent attack speed (1.5 aps+). At some point you may also use that unique dagger with "hits cant be evaded". Dont switch CI untill you have most od the gear. With ES leech from spells in the passive tree play as hybrid life + es.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Jul 20, 2020, 2:28:04 AM
Hello Rico,

I'm realy happy that i found this build of yours. Your old life Mjolner done right build was my most favorite ever.

I have a general question about this/your old build.

Why arent we able to use Kingsguard anymore? As i saw it didnt got a nerf and the sustain/survivability was incredible.

Thanks for your Builds!
"
Larokan wrote:
Hello Rico,

I'm realy happy that i found this build of yours. Your old life Mjolner done right build was my most favorite ever.

I have a general question about this/your old build.

Why arent we able to use Kingsguard anymore? As i saw it didnt got a nerf and the sustain/survivability was incredible.

Thanks for your Builds!


Yes but end-game content (bosses) got buffed. T16 Guardian of the Minotaur now has 32mil hp (up from 12mil hp).

This way the old good Jugg is not delivering the proper dps anymore. It never did but now it will take even longer to kill stuff.

This build here has dps, now Im only tweaking the tankiness. However it cannot use Kinsguard as it is based on power charge generation, I mean power charges in large numbers. For this either Volls Protector or CI with the special combo of items mentioned above must be used, both rendering Kingsguard as useless.

I might revisit the Jugg at some point, for now Im 100% focused on this one here.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Jul 21, 2020, 5:20:49 AM
Ok so guide is now updated to its final form and build is ready to use, enjoy!
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Alright, the new changes today look realy interesting. Would you say, that a Watcher's Eye with "+# Energy Shield gained for each Enemy Hit while affected by Discipline" would be also good or is the increased recharge rate alot better for the Build?

Thanks for your work!

Edit: A quick second Question, is the Life you gain on Kill due to Atziri's Splendour converted to energy shield? I looked for a modifier but i think i'm blind :D
Last edited by Larokan on Jul 21, 2020, 3:52:29 PM
"
Larokan wrote:
Alright, the new changes today look realy interesting. Would you say, that a Watcher's Eye with "+# Energy Shield gained for each Enemy Hit while affected by Discipline" would be also good or is the increased recharge rate alot better for the Build?

Thanks for your work!

Edit: A quick second Question, is the Life you gain on Kill due to Atziri's Splendour converted to energy shield? I looked for a modifier but i think i'm blind :D


Yes I think ES on hit should work as well.

Life you gain on kill has no effect on es. Splendour has decent ES, all res and it is easy to color.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362

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