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Hi

Thanks for the build, I'll start wit this one, any tips for making currencies ?
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Xandharba wrote:
Hi

Thanks for the build, I'll start wit this one, any tips for making currencies ?

Just get quill rain 1st. Than devoto and carcass should add to clearspeed.
The big YES to this build - doesnt care of map mods. Just alch and go.
Also will see how the league mechanic will be profitable - in this case you can respec into something with high MS and just abuse heists for loots skipping mobs if you enjoyed such mechanics before (fossils farming etc.)
Remi, also thanks for your build. Alot of usefull info. To be honest before i saw it i was into trickster (played ED before so was easier for me), but after i read all, checked your comparisons i've decide to go PF. Anyway trickster work well too, its more depends what Pros you like more.
Last edited by omgree on Sep 18, 2020, 7:36:48 AM
Yeah, I don't like leveling and the last few times I played, I rerolled my character into something new completely. That why the biggest con for PF for me is that Ranger is less viable to reroll than Shadow or Witch.
https://youtu.be/QNeEZ0RcgzA

General information you want to know before starting toxic rain
I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127
Support me if you want to! ttv/remicaster1
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Demig0d23 wrote:
Yeah, I don't like leveling and the last few times I played, I rerolled my character into something new completely. That why the biggest con for PF for me is that Ranger is less viable to reroll than Shadow or Witch.


not 100% True, you can go any spell elemental spell with pathfinder such as cold bv, then deadeye ek and etc. What makes you think it's "less viable" is your option towards what skill you generally use.

There are also a plenty of options to reroll as a ranger, the problem is that what skills usually fits you
I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127
Support me if you want to! ttv/remicaster1
"
you can respec into something with high MS


Thanks for the answer but what does 'MS' mean ?

And what delve depth for farming fossils ?

I always 'alch' maps but last league I found only craps, same for concquerors/Sirus, no awekened gems... so I've been stuck early to achieve my builds ( 50 chaos < / days ).
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Xandharba wrote:
"
you can respec into something with high MS


Thanks for the answer but what does 'MS' mean ?

And what delve depth for farming fossils ?

I always 'alch' maps but last league I found only craps, same for concquerors/Sirus, no awekened gems... so I've been stuck early to achieve my builds ( 50 chaos < / days ).


MS - Movement speed

for normal fossil farming, i just suggust going to around 171 - 231 because that's monster lvl 83 and you can find all 3 types of cities there.

Honestly for currency making, just map a lot. Target for 200 maps a day and you'll see the results. If you're doing 40-50 maps a day you aint gonna make much. Be efficient in mapping and that's it
I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127
Support me if you want to! ttv/remicaster1
Last edited by Remicaster1 on Sep 18, 2020, 11:30:57 AM
Remi, how vaible is to go Toxicist and get ele ailment immune somewhere else (sacrafice flasks, craft on gear, etc)?

Also what do you think for lvl 84+ to go this way?
http://prntscr.com/ujn0pl

Actually you have the same pathing on final version, so probably going this way earlier
So, do we know if the alternate quality reduced debuff effect (from the +2 proj) is just affecting the slow or dot damage as well, or are we just speculating at this point?

I don't think I'll be stacking insanse ammounts of aoe, I'm sort of torn between going 6 or 7 arrows and 25 or 30 radius and this alternate quality version of the gem is certainly an easy way to achive said 7 arrows. Now I'll either go just helmet enchant or just alternate quality, or just dying sun and obviously each version requires different investments into other items so it would be nice if we could get some official confirmation of how much the reduced debuff effect on the gem actually does.

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