[Screenshots] 0.10.4: New Stance for Shadow holding a Staff
" Mellowed out the pose for the town idle little while ago. I made him hold the staff backwards in the town idle, the reason we changed the stance is beacuse the old pose caused some significant issues. Because of the way he held the staff backward it required more time to bring it forward to get into specific poses for skills. The way the tech is at the moment the contacts (the metadata that triggers effects,damage etc) in the animations needs to be within a few frames of each other for balance reasons. The same thing applied in getting the staff back to the idle pose which would of caused huge snaps and make it look like the staff was spinning around especially in the higher levels of the game. So it was thought that by making the stance the same as the other characters was a necessary evil at the expense of personality. As far as microtransactions go i don't think we have the tech to swap out animations and can't speculate when this might be possible. animator
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