Minions killed by Goatman Molten Shell do not explode.

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Covert wrote:
As title says, this gets very annoying in Chaos.
Minions killed by anything don't explode.
Minion instability makes them explode when they're reduced to low life by damage - if they go from above that to just dead, they don't explode. This is intentional.
Looking it up, the highest possible level of the goatman version of molten shell (which I assume is what you're talking about, rather than PVP) is balanced for use by level 60 monsters and deals 2,306 - 3,459 fire damage.

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