[Xbox One] 3.8.1e Patch Notes

[Xbox One] 3.8.1e Patch Notes
Console Specific
  • Fixed a bug in the Mastermind's Lair where items were thrown on the ground rather than into the stash when using quick move.
  • Fixed a client crash that could occur in the Delve Stash Tab.
  • Fixed a bug which prevented the targeting circle from appearing in your hideout when using raise spectre.
  • Fixed a client crash during Blight encounters.

Other Improvements
  • Reverted Shatter sound effects back to the pre-3.8.0 version.
  • Blighted Map drops now drop at a minimum tier based on the tier of the Map that you are currently in. For example, when in a Tier 5 Map, Tier 1 to Tier 5 Blighted Maps can drop. When in a Tier 6 Map, you'll receive a Tier 6 Blighted Map (and will never receive a Tier 1 to Tier 5 Blighted Map).
  • Fixed a bug where the "x% chance for Blight Chests to drop an additional Reward" modifiers caused an additional random item to drop from Blight Chests, rather than an additional reward that matched the chest type.
  • Fixed a bug where Darkness in Delve Cities not did apply to players.
  • Fixed a bug where the Death Aura granted by Death's Oath unique body armour could be disabled when removing and resocketing gems.
Last bumped on Oct 16, 2019, 5:57:23 PM

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