[3.8] Fun with Nuclear Purity - [3.9 WIP]

Welcome Exiles to the newest techonological discovery, The Nuclear Sentinels.

The idea is simple, we use Herald of Purity to spawn Sentinels that dies shortly after, dealing a good amount of Damage from Minion Instability followed by a caustic ground from Siegebreaker, both scaling very well with Minion life

I did this in Blight SC

Pro's & Con's

+ Easy to start (Cheap uniques)
+ Can be a League starter (Haven't tried yet)
+ Plays very actively
+ Play differentely then similar Meta Necro

- Damage is cluncky to get use to
- On the Slow side (Might be just me)
- End-game gear is costly



Skill gems

Herald Of Purity - Infernal Legion - Minion Life - Elemental Focus - Feeding Frenzy
Here is a fun quirk I discovered while playing.
Normally, Sentinels from the Herald don't spawn if they do the killing blow or hit monsters (Most people already know that)
BUT, the damage from Siegebreaker caustic ground is considered YOUR kill, regardless of which minion dies.
In short, As long as Caustic ground kills an ennemy, you will spawn a Sentinel, even if its their caustic ground effect that does the killing

Vall Skeleton - Infernal Legion - Minion Life - Feeding Frenzy
Because its inside you of all along :)
Seriously, because if RNG is not with you, Physical reflection will kill you.
Also, you it gives a nice DPS boost since there are fast to cast and you cast more then 1 skelington.
In addition, you can use the Dash from feeding frenzy charge in front of you and help tank projectiles and ennemy melee targeting, not for long, but its good a lot of times.

Bladefall - Arcane Surge (lvl 11) - Faster Cast - Brutality
Its the best multi-hitting spells we can use. Each cast cast/hit from the spell as a 20% chance to spawn a Sentinel, very improtant vs bosses.
Also, we can target stuff from afar so its safer then most physical spells.

Cause melee is still underperforming, except from some specific build/gems

Because Cold Point Dagger removes all elemental dmg, but in exchange improves physical gems (All gems) by +3

Whirling Blades - Fortify - Faster Attack
You can use any movement, I prefer This one was the others feels weird to use IMO

Discipline->(Essence worm)
Artic Armor
You can use any 2 Auras, I use those because I lack ES and DMG reduction in general and AA is the lowest mana reservation available

Passive Tree

End-game Passive tree


White/Blue Monsters
The idea is to summon skeleton in front of you, walk a bit and resummon. Whenever they Dash towards a point, you can either get closer and keep summing until the pack is dead (Doesn't take very long) or you retreat before spam summing

Yellow monster
Same as before, but retreat and Activate your bone shield when you see yellow to be safe in case they jump you and you have a lot of damage modifiers. When you are out of the way spam Bladefall until it spawns Sentinel, then spam Skeleton until death

Stack as many skeleton before engaging, when you trigger the boss, activate Shield and dodge to safe. Spam Bladefall until you have Sentinels, then spam skeleton and dodges. When Sentinels dies the boss is either Dead or you respawn them with bladefall.

Phoenix Guardian Deathless

Extra Information
The build base is available to try yourselves, but do so at your own risk while leveling. Right now the only "Achievement" it was able to do was a normal Atziri, Red Elder and Shaper Kills and most side content bosses. Some investigation is needed with Summon Phantasm Support and Bladefall, apprently it "adds" the minion tag, investigation will start with 3.9

Current Achievements
Atziri (Deathless)
Red Elder
Minotaur Guardian
Hydra Guardian
Chimera Guardian
Pheonix Guardian (Deathless)

I can add more information via replies. I will edit this post in due times.

EDIT: Build creation started, more link to be added.
EDIT2: Passive and details added. First quick guide completed
EDIT3: Red Elder defeated - 3/4 Rare Guardians killed - Updated Passive
EDIT4: All Guardian kill - Shaper Kill
EDIT5: Extra Information updated
Last edited by Funinyourgame on Dec 17, 2019, 9:23:57 AM
Last bumped on Dec 17, 2019, 9:23:14 AM
Reserved post
Last edited by Funinyourgame on Oct 16, 2019, 8:45:20 AM
First quick guide done
Don't hesitate to ask question or request clarification on the guide

Videos and Achievements will be updated when possible.

The build is also open for optimization since I'm not an expert. Just try to make sure the improvements are tested or can be verified. I don't have much currency to redo my whole passive tree on a "Maybe it will be a bit better"

Stay sane Exiles
So I'm stuck with Uber Elder.
So I'm guessing that either the build is bad, I'm bad at the game or Uber Elder is too BS for casual Exile.

I have not tried Uber Atziri due to lack of shards (Missing 2) so I do not know.

If you try it and find a solution, let me know.

Until 3.9 Exiles
Hmmm, interesting but you could use Cyclone with CWC + Desecrate+Spirit Offering to increase your survival. The counter of this is increased the time of your minion explode. One of two soluctions is change Spirit Offering for flesh offering or put many notable with Fortress Covenant.
I really like your option to use Flame Legion with the herald. Maybe this can work with Phantasms... I use skeletons and are amazing. Nice build, I really like different ideas.
Last edited by MajorCalabresa on Dec 10, 2019, 9:37:28 AM
Cyclone with CWC is a bit too meta for my kind of play style. It would fix one of the problem, but I feel it would sacrifice the "Original and Fun" aspect of it.
Phantasm Support would be nice, but I'm not 100% sure where to place it since we don't have much 4link+ to work with. This would need more investigation.
Apparently it "adds" the minion tag to any linked active gems so it could be quite powerful on the Bladefall set-up if we have an pseudo 5-link.
Hey, what do you think of the Keynote "Necromantic Aegis" for the Unique Shield? It's pretty much everything you want in the build, as far as I see that.
ThePop98 wrote:
Hey, what do you think of the Keynote "Necromantic Aegis" for the Unique Shield? It's pretty much everything you want in the build, as far as I see that.

It gives a better sustain, but we lose overall defences.
Its a good budget friendly option for sure and its good for leveling and early farming, but it lose its usefulness in red maps (Can't really get healed if you get one-shot).

Leveling section will get updated when I do it for 3.9 and maybe some rare affix will fix the problem.
Quick Bump update
I have started to Play a spectral shield thrower. Main reason was I never played a Ranger before. When I start mapping with her, I will start a SSF version of this build to make a pseudo "League Starter"
With a Full Time job, it might take some time, but don't worry, it will be done.

Feel free to add suggestions or ask questions. I'm curious to know if someone else tried it and how it went.

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