I am debating whether to get the 4 skill point, the +HP or the + resists.
I am following the build in this thread:
with the 4 resists branching from Diamond skin taken out.
+HP - since I'll be stacking a lot of +% life, I get a lot more benefit with flat hp.
+ Resists - As a melee, I want to be able to survive higher difficulties where elemental damage is common. However, there are resists on almost all pieces of armor anyway, I am really iffy here. BTW, do element resists ever cap?
+ 4 Skill points - the default choice for most. However, If I follow the build from above, I don't see any useful nodes to spend 4 points into at FULL build, since most bases are covered. Essentially, 4 nearly useless points. Only reason I see right now is to reach my full build 4 points faster.
Any advice/arguments for me?