[3.7] Memoria's Scourge Arrow Phys to Cold crit Slayer [Deathless Uber Elder & 5-way emblem]



Hello everyone!

This is a Scourge Arrow Slayer build that focuses on stacking physical, cold and elemental damage. I currently have 60% phys to cold conversion and enough DPS to melt down all content.

I'm streaming daily at https://twitch.tv/Memoria_gaming feel free to stop by to ask questions about this build or just hang out with us.

Legion progress
Day 2 Shaper and Red Elder
Day 3 Uber Elder and 5-way Emblem encounter
Day 4 Deathless Uber Elder: https://youtu.be/UmCBtXHmY-s

Update Log
"

Added a leveling section
Added Rain of Arrow links for clear and swapped Damage on Full Life with Mirage Archer on Scourge Arrow


Pros/Cons
Spoiler
Pros

+ No uniques required for the build to work, therefore works as league starter
+ Clear all content including new Legion encounters
+ Engaging gameplay with Scourge Arrow
+ Possible to add Vaal Rain of Arrows for even faster clear
+ High chance to evade/dodge
+ Freeze


- Can't do no leech or ele reflect maps
- Low on life, can sacrifice dmg nodes for extra life if needed
- It's not a Worb zoom zoom build


Path of Building
Spoiler
https://pastebin.com/45wFNtad


Passive Tree, Ascendancy & Pantheon
Spoiler


30 points - https://poeplanner.com/ABEAAEMAEQQBAB6bLV85ivDEgrCrvqdlTb02R351y-pit7aNfkMx2sF07QUteu9M_04qW68UdaTCd9fjn2egh3ZKfY9gKjgAAAAAAA==
50 points - https://poeplanner.com/ABEAAGsAEQQBADKbLV85ivDEgrCrvqdlTb02R351y-pit7aNfkMx2sF07QUteu9M_04qW68UdaTCd9fjn2egh3ZKfY9gKjhW-n8r_W5-3Xj5jbk51Hb3MfqgnzB8jX0j9k2SUUeVBdnGMpR_AsEzAAAAAAA=
80 points - https://poeplanner.com/ABEAAKcAEQQBAFCbLV85ivDEgrCrvqdlTb02R351y-pit7aNfkMx2sF07QUtTP9OKluvFHWkwnfX459noId2Sn2PYCo4Vvp_K_1uft14-Y25OdR29zH6oJ8wfI19I_ZNklFHlQXZxjKUfwLBM-4Ogazkaql5jb_UIwW1wuy0xWKsbIydqjY9G8gfTB9BuQKkBZhTXfIqC3BSidOMNlVLYeImlRa_51Qk_f_eAAAAAAA=
Final tree - https://poeplanner.com/ABEAAPkAEQQBAHmbLV85ivDEgrCrvqdlTb02R351y-pit7aNfkMx2sF07QUtTP9OKluvFHWkwnfX459noId2Sn2PYCo4Vvp_K_1uft14-Y25OdR29zH6oJ8wfI19I_ZNklFHlQXZxjKUfwLBM-4Ogazkaql5jb_UIwW1wuy0xWKsbIydqjY9G8gfTB9BuQKkBZhTXfIqC3BSidOMNlVLYeImlRa_51Qk_f_eI9OaanrvLlPTb8jM74_fbwiJmvFdaMqpMHHdqEt4OkIV_Y2BwaB4GTz-8uZvV8_d8Yo31O0_6NabJt1GY6cRgXpTYevPeu960359df66Bue1SAAAAAAA

Options
If you're using Lioneye's glare you can remove Point Blank if that suits your playstyle better. If you do so you will need to focus more on Accuracy on the tree and gear.

Ascendancy

Endless Hunger -> Brutal Fervour -> Headsman -> Overwhelm
I leveled with Headsman -> Bane of Legends for the extra speed and then changed after Uber Lab, up to you.

Bandits
Help Alira for extra res and crit multi

Pantheons

Major - Lunaris (I like the movement speed and phys dmg reduction)
Minor - Gruthul (More phys dmg reduction)


Gear


Spoiler


Bow



You can also use Doomshredder or craft a rare bow with these mods:
Chance to deal double damage
Attack Speed
Increased Cold Damage
Adds cold damage to attacks
Crit Chance/multi
Penetrate elemental resistance

Quiver


Mine is far from perfect. Mods to look for:
# to # cold/physical damage to attacks
Life
Elemental Damage to Attacks
Gain % of physical damage as extra Cold damage
Critical strike chance/multiplier
(Bow fires an additional arrow is fine, but definately get it if you're using some other skill to clear)

Helm


Body Armour


Hyrri's Ire provides an insane amount of DPS with the downside of having 0 life. Shroud of the Lightless is also an option

Gloves


Belt

Life, resist and Elemental damage with attacks, preferably Stygian Vise

Boots

Movement speed, Life and Resist

Amulet

My amulet needs to be upgrade. Mods to look for:
Gain % of physical damage as extra cold damage
Critical strike multiplier/chance
Flat phys/cold
Life & resist

Rings

Life, Resist, Elemental damage with Attacks and flat phys/cold if possible

Jewels
Lioneye's Fall

Stats to look for

Abyssal Jewel
Life
Flat phys/cold
Crit chance/multi
Increased attack speed on crit

Jewel
Life
Crit chance/multi
Area/physical/damage
Attack speed

Flasks




Gems and Links

Spoiler

Single Target/legion tough boys Scourge Arrow - Added Cold Damage - Hypothermia - Elemental Damage with Attacks - Mirage Archer - Infused Channeling

Clear Vaal Rain of Arrows - Elemental Damage with Attack Skills - Mirage Archer - Damage on Full Life - Added Cold Damage - Ice Bite


Herald of Ice - Curse on Hit - Assassin's Mark - Onslaught

Immortal Call - Cast When Damage Taken - Increased Duration - Vaal Grace


Movement skill of your choice. I wanted to use both Dash and Blink Arrow to be more mobile against the Legion encounters
Dash - Blink Arrow - Faster Attacks - Portal

Other useful skills
Summon Ice Golem
Hatred
Blood Rage
Phase Run
Vaal Haste





Leveling:
Spoiler

Useful leveling uniques (They are not needed, and certainly not all of them at once, but if you have any of it laying around they are useful)

Bow: Silverbranch -> Storm Cloud -> Tempest
Gloves: Lochtonial Caress -> Hrimsorrow/Hrimburn
Boots: Wanderlust -> Wake of Destruction/Lioneye's Paws
Helm: Goldrim -> Skullhead
Quiver: Hyrri's Bite -> Drillneck
Amulet: Karui's Ward -> Sacrificial Heart
Belt: Meginord's Girdle ->
Body Armour: Tabula Rasa
Rings: Multiple choices here. Thief's Torment(Leech/resist), Le Heup of all (Resist/dmg), Blackheart etc

As always, make sure that you are res capped first and foremost.

Leveling gems
Lvl 1 Ice shot/Lightning Arrow - Added Cold - Added Lightning
Lvl 12 Rain of Arrows - Added Cold - Added Lightning - Mirage Archer - Elemental Damage with Attacks - Concentrated Effect
Lvl 16 Herald of Ice
Lvl 24 Hatred
Lvl 38 Cast When Damage Taken - Immortal Call - Increased Duration - Cold Snap

You can run Rain of Arrows till maps, if you need single target damage add Scourge Arrow or Barrage.

Scourge Arrow - Added Cold Damage - Added Lightning Damage - Elemental Damage with Attacks - Mirage Archer (Personal preference, can use Infused Channeling instead)






Last edited by Memoria_Gaming on Jun 13, 2019, 6:38:20 PM
Last bumped on Jun 15, 2019, 10:26:36 PM
Cheers mate, will definately give this a go! Love the layout and how you explain stats to look for!!
Thanks for the build man! I hope you get more attention soon!

Some questions for you:

Why Slayer over Berserker?

How well do you feel your build interacts with the Legion mechanic?

How do you feel playing a Freeze build when this League's special mobs (Timeless rares) cannot be frozen whatsoever?
"
Overmasterr wrote:
Thanks for the build man! I hope you get more attention soon!

Some questions for you:

Why Slayer over Berserker?

How well do you feel your build interacts with the Legion mechanic?

How do you feel playing a Freeze build when this League's special mobs (Timeless rares) cannot be frozen whatsoever?


Appreciate it!

Haven't looked into berserker too much, but the reason I chose Slayer is:
8% base crit on Lioneye's Glare is a huge dps boost
Crazy amounts of leech
Close to all the nodes on the tree that we want

Legion mechanic was no problem, cleared 5 emblem on day 3 and clear all of the Monolith monsters almost all the time.

Everything dies so fast, including timeless rares, that it doesn't really matter. And it feels really nice to shatter the entire screen :)


Last edited by Memoria_Gaming on Jun 11, 2019, 10:47:07 PM
Just got this build up to maps on a 5l and it feels amazing so far! One shotting most packs and huge shatters are extremely satisfying. Do you think we could squeeze something like aspect of the spider into this build? I have one on my quiver that I found. I know hatred and herald of ice are pretty necessary though. Feel like this build could use some more defense for late game. Life pool seems pretty low. Any issues with dying to legion rares/bosses?
"
schellinky wrote:
Just got this build up to maps on a 5l and it feels amazing so far! One shotting most packs and huge shatters are extremely satisfying. Do you think we could squeeze something like aspect of the spider into this build? I have one on my quiver that I found. I know hatred and herald of ice are pretty necessary though. Feel like this build could use some more defense for late game. Life pool seems pretty low. Any issues with dying to legion rares/bosses?


Sounds great! Sure, Aspect of the spider is a great addition to this build, which I also used for a while. You will however need Enlighten for it.

I rarely got killed by legion rares/bosses, did the 5 emblem encounter deathless as well as Uber Elder a couple of times. Early mapping I had some issues with survivability but I sorted that out with more life from gear. It's possible to replace body armour with something more tanky, like loreweave or Farrul's fur.
Last edited by Memoria_Gaming on Jun 12, 2019, 4:18:28 AM
Hey! Really cool build and I've played a similar one previous 2 leagues. But I've got 2 questions regarding the build.

First, isn't worth investing 4 points in Charging Offensive in tree (near Point Blank) because it also gives frenzy charges while channeling, I think that's good for bosses.

Second question is if I put on barrage instead of your Scourge Arrow and Cold penetration instead of Infused channeling the total DPS is dropping like 400K(compared to Thorn Arrows dps) . Why is that? Does POB calculates on Scourge arrow if all thorn arrows hit? Or Scourge Arrow is that superior to barrage?


"
GLADIATORGR wrote:
Hey! Really cool build and I've played a similar one previous 2 leagues. But I've got 2 questions regarding the build.

First, isn't worth investing 4 points in Charging Offensive in tree (near Point Blank) because it also gives frenzy charges while channeling, I think that's good for bosses.

Second question is if I put on barrage instead of your Scourge Arrow and Cold penetration instead of Infused channeling the total DPS is dropping like 400K(compared to Thorn Arrows dps) . Why is that? Does POB calculates on Scourge arrow if all thorn arrows hit? Or Scourge Arrow is that superior to barrage?




When you're charing Scourge Arrow the 5 stack channeling is over in a split second so I'm not sure it will be enough to get the charging. But if it works then certainly, but my main focus was to get as much damage as possible to avoid getting hit in Legion.

Not sure how the PoB calculates tbh but it's just that much better. I'm sure barrage will do perfectly fine, but you're missing out on the AoE and pre-firing part for Legion and will have to add something like TS or RoA which aren't as effective vs Legion encounter.
Was looking for a slayer bow build and I have been wanting to try out scourge arrow so I think I found my next build! How come no phase run? is dash and blink arrow enough to keep you moving around between packs while mapping? Can you level this up with toxic rain or what would be a good leveling skill? What nodes would you drop for more life? I'm not a great mechanical player so I like to have a little more tankiness buffer.
definitely trying this out!

If i am using a rare ele bow, would the ''Gain % of physical damage as extra Cold damage'' still be important to the gears (amulet/quiver) or totally unnecessary ?

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