Stress Free PoE| SLOW MO ZOMBIES |ANY Items Work|Easy/Relaxing Play|Easily Clears the Atlas [3.6]

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Kobebeng214 wrote:
Any detailed leveling guide specific for this build? like what gems to buy/get first in every act?

What gems to buy is in the first post. It's hidden but still there. Just read all information carefully.
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ALonardo wrote:
SO question here i am doing this build but does raging spirits work better then skels ? just wondering cause of the rang on them and speed is much faster to get to enemies.

I like the Spirits better than Skeletons for leveling. I used them up to around level 50-ish. But there's no Vaal Spirits (yet!), so later on it's awfully nice to use the skeletons so that you get that big Vaal Summon Skeletons damage boost for tough fights. Plus Skeletons tend to draw more aggro off your personal self. I suppose you could try to fit in both gems, but I think you'll find that it really comes down to one or the other.
So I had another question here. Is anyone high level useing this build . Just wondering if it’s viable to do all the content with this . And how map runs are. Any videos of you doing high level maps or something. Just want to know if I am wasting my time with this build and following this guide as I level. I do like the build tho and my zombies are kicking butt currently
Hey everyone! Thanks for all posts, compliments, and helpful responses! Normally I respond to everyone that posts, even if they've had their questions answered by others (I'm of the opinion that the more people that answer a question, the more people learn).

Since I'm still only accessing the internet via my phone, I'll only respond to the unanswered questions. I mean no offense and thanks for understanding :-).

You're all fantastic.
YouTube: https://www.youtube.com/channel/UCI6QBeY-yUi9kiMh52IVR4g
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First of all thank you everyone for all the thanks and comments. Guide writing and responding takes a lot of time. Knowing that people are enjoying the builds and being helped by them is always wonderful to hear. Thank you to everyone who took the time to say thanks and to all those who don't write and feel the same.
YouTube: https://www.youtube.com/channel/UCI6QBeY-yUi9kiMh52IVR4g
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hull20 wrote:
Using this old account as I play on Xbox.

This build looks... AMAZING! As a newby summoner/necro wannabe, I would like to ask you if there is a optimal order in which to take the passive nods. Reserve the west (leftmost) side for the end.. ok. But what about the rest? EE is useful, the extra curse too... ES and life must not be ignored.

I was thus wondering what nods should be taken as a priority, to help me navigate the tree. I hesitate if the right side should be taken later or sooner or a mix of both.

Anyways, thanks for this great guide! (And I'll hope to get some good rng for drop only gems once 3.6 hits xboxone tonight)
Thank you very much :-)

I don't have a specific step-by-step tree path as I find players that are new to Path of Exile learn quite a lot by reading the nodes on their own. They can take health or damage based on 'trial and error' as they progress through the game. And those that are more comfortable with Path of Exile can pick and choose their nodes when they like.

My personal preferred path is simply selecting all the nodes as they come without backtracking. I find it very balanced for health and damage...and then once I'm capable of running both curses, they'll already have a bit of extra power to them.

- So first I go and get all the nodes on the right.
- Then I get all the top nodes.
- Once I get my second curse allotment, I go south to all the nodes around Elemental Equilibrium and the huge health cluster.
- Then I get all the nodes around Retribution, just to the left.
- Then I head to the far left that I suggested saving for the very last.

I hope that helped. Feel free to ask more if you have any other questions regarding this or anything else.
YouTube: https://www.youtube.com/channel/UCI6QBeY-yUi9kiMh52IVR4g
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Last edited by Wrecker_of_Days on Mar 14, 2019, 1:38:57 AM
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HealthyMusli wrote:
Hi there. First - thanks for the detailed guide of this build. I took a 1,5 break from PoE, but apparantely your guide is sooooo good, it can bring even a lost cause like me back in to the game just to try this build.

My only question is: as I am leveling up, should I go in 1 specific direction on the skill tree? Are there nodes that I should take before other? I was thinking of getting all the "minion" nodes first and then the "curse" ones, or am I wrong?

I think it will be useful for other new players as well, if there is a screenshot of how the Passive skill tree should look like for example on level 30, level 50, level 70 and end form, or something similar.

Or if anyone from the more experienced users that used this build in previous leagues can share that information will be greatly appreciate :).
You're very kind. Thank you :-)

I don't have a specific step-by-step tree path as I find players that are new to Path of Exile learn quite a lot by reading the nodes on their own. They can take health or damage based on 'trial and error' as they progress through the game. And those that are more comfortable with Path of Exile can pick and choose their nodes when they like.

My personal preferred path is simply selecting all the nodes as they come without backtracking. I find it very balanced for health and damage...and then once I'm capable of running both curses, they'll already have a bit of extra power to them.

- So first I go and get all the nodes on the right.
- Then I get all the top nodes.
- Once I get my second curse allotment, I go south to all the nodes around Elemental Equilibrium and the huge health cluster.
- Then I get all the nodes around Retribution, just to the left.
- Then I head to the far left that I suggested saving for the very last.

I hope that helped. Feel free to ask more if you have any other questions regarding this or anything else.
YouTube: https://www.youtube.com/channel/UCI6QBeY-yUi9kiMh52IVR4g
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Broadcast: https://mixer.com/Wrecker_of_Days
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Last edited by Wrecker_of_Days on Mar 14, 2019, 1:39:54 AM
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ALonardo wrote:
SO question here i am doing this build but does raging spirits work better then skels ? just wondering cause of the rang on them and speed is much faster to get to enemies.
SRS is great for leveling. For it to be beneficial in the endgame you have to focus on it. You'll probably find it very useful until your skeletons are summoned three at a time.

Some things to consider when comparing SRS to skeletons:
- SRS has a five-second duration while skeletons have a 20-second duration.
- SRS has a minion cap of 20 while skeletons have a minion cap of 11 or less.
- considering both points above you'll go through a lot of Mana running SRS. And you can ignore Mana with skeletons.
- skeletons and zombies are pretty slow (both in movement and damage application( at the beginning of the game.
- the longer you stand in one spot casting, the more vulnerable you are.
- skeletons can draw aggro while SRS cannot.

By focusing on zombies with this build, we inherently greatly favour skeletons over shorter duration minion skill like SRS.

Excellent question. Good post.
YouTube: https://www.youtube.com/channel/UCI6QBeY-yUi9kiMh52IVR4g
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Ascentium wrote:
This is seriously an awesome build. I've been off since Harbinger league, but I've never once played a build with such great bossing and map clear potential!

I'm interested in hearing about your thoughts on one handed weapons for this build. I just started using a high roll "severed in sleep" today for the +29% extra minion damage and some attribute bonuses. What do you like to use?

Severed in Sleeping and United in Dream are amazing one-handed weapons. Awesome job getting them. I personally think that the strongest mod on the weapon is the poison. Unfortunately for us that better benefits minion skills that hit very frequently. And I've chosen a minion style that hits really hard (greater chill effect) but slow.

You can get up to 80% minion damage on a one-handed weapon by using a bound fossil on a one-handed weapon that's level 75 or higher. Found fossils are found by Delving. So that's typically my focus.

And thank you very much :-).

Let me know if you need anything else.
YouTube: https://www.youtube.com/channel/UCI6QBeY-yUi9kiMh52IVR4g
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Broadcast: https://mixer.com/Wrecker_of_Days
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Ascentium wrote:
This is seriously an awesome build. I've been off since Harbinger league, but I've never once played a build with such great bossing and map clear potential!

I'm interested in hearing about your thoughts on one handed weapons for this build. I just started using a high roll "severed in sleep" today for the +29% extra minion damage and some attribute bonuses. What do you like to use?

Though, Severed in Sleep would be amazing with Vaal Skeletons. And considering poison is best on enemies with large amounts of health, bosses are just going to melt with your current weapon.
YouTube: https://www.youtube.com/channel/UCI6QBeY-yUi9kiMh52IVR4g
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Broadcast: https://mixer.com/Wrecker_of_Days
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Last edited by Wrecker_of_Days on Mar 14, 2019, 1:56:17 AM

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